aistral @aistral.bsky.social · 26/09/2026it's clown time. need to make him more sinister or unhinged somehow #pixelart #indiegame #gamedev 1164
aistral @aistral.bsky.social · 20/09/2026it is a sad day when all your phone contacts are deceased #pixelart #gamedev #indiegame 1187
aistral @aistral.bsky.social · 12/09/2026trying to figure out a knight #pixelart #gamedev #indiegame 1223
aistral @aistral.bsky.social · 03/09/2026Petunia and crew, currently. Shooting for ~50 souls for the first build of the game. #indiegame #gamedev #pixelart 1162
aistral @aistral.bsky.social · 30/08/2026steps taken to find the look for Petunia's brother, Florian. He's going to greet her at the start and be part of the tutorial #pixelart #gamedev #indiegame 0134
aistral @aistral.bsky.social · 25/08/2026now, getting super nauseous results in vomiting bloody chunks and taking damage, so characters can vomit to death. indie games! #pixelart #indiegame #gamedev 092
aistral @aistral.bsky.social · 20/08/2026working on the tutorial! some of the assets: #gamedev #indiegame #pixelart 2233
aistral @aistral.bsky.social · 14/08/2026"iron gut" status will be achieved by injecting a pepto bismol equivalent into any willing or unwilling recipient #gamedev #pixelart #indiegame 072
aistral @aistral.bsky.social · 08/08/2026now, eating too many pills causes nausea! #pixelart #gamedev #indiegame 182
aistral @aistral.bsky.social · 05/08/2026more soul traps! satisfying to draw #pixelart #gamedev #indiegame 083
aistral @aistral.bsky.social · 26/07/2026soul trap mechanic in, UI pop up added, items and teleporter locations can be unlocked for each soul... next up: tutorial? #gamedev #pixelart #indiegame 0155
aistral @aistral.bsky.social · 18/07/2026soul trap prototype coming along, will be used to feed the house souls of NPCs for unlocks and progression #gamedev #pixelart #indiegame 0153
aistral @aistral.bsky.social · 05/07/2026some sort of a soul doctor! #pixelart #indiegame #gamedev 1162
aistral @aistral.bsky.social · 27/06/2026asking the age-old questions: can a sentient mannequin's legs be amputated? if so will it eventually bleed out? #pixelart #gamedev #indiegame 073
aistral @aistral.bsky.social · 20/06/2026now, if one were so inclined to systematically murder all the phone contacts, their contact cards reflect as such #gamedev #indiegame #pixelart 081
aistral @aistral.bsky.social · 18/06/2026working on house destruction, bricks, steel supports #pixelart #gamedev #indiegame 071
aistral @aistral.bsky.social · 14/06/2026blasted the detective right into the house frame! #pixelart #gamedev #indiegame 0102
aistral @aistral.bsky.social · 18/05/2026servant sprite sheet done - player will be able to pay the Butler to hire multiple servants to help around the house, inadvertently adding to the chaos #indiegame #pixelart #gamedev 162
aistral @aistral.bsky.social · 12/05/2026orange highlighted characters are yet to be added into the game - construction guy ("factotum") is next! #pixelart #indiegame #gamedev 062
aistral @aistral.bsky.social · 09/05/2026Butler and other Helpful NPCs now go vomit into the grinder when ill, for coins. very helpful indeed #gamedev #indiegame #pixelart #ImmersiveSim 094
aistral @aistral.bsky.social · 03/05/2026now, ignoring the authorities long enough results in a ... bruce force approach. #indiegame #gamedev #pixelart 1195
aistral @aistral.bsky.social · 26/04/2026the front door is now destructible, which will grant access for ne'er-do-wells and authority figures (and grandmas) #gamedev #indiegame #pixelart #immersivesim 0125
aistral @aistral.bsky.social · 18/04/2026a jaunty skeleton... back to it after some busy life-stuff! #pixelart #gamedev #indiegame 192
aistral @aistral.bsky.social · 21/03/2026sussing out a little skeleton of sorts #pixelart #gamedev #indiegame 0156
aistral @aistral.bsky.social · 15/03/2026butler! Petunia will able to call and hire the butler, who will wander around and take corpses to the grinder, open the door when guests are ringing the bell, etc. #gamedev #indiegame #pixelart 0114
aistral @aistral.bsky.social · 08/03/2026not entirely sure his role yet, but i wanted to create a demon character, so into the game he goes! #pixelart #gamedev #indiegame 1153
aistral @aistral.bsky.social · 01/03/2026Petunia remains unrepentant #pixelart #gamedev #indiegame 0153
aistral @aistral.bsky.social · 08/02/2026swat sprite sheet ready to go #indiegame #gamedev #pixelart 092
aistral @aistral.bsky.social · 02/02/2026container dynamics this week: different spawn lists, damage sprites, simple coin and heart pick ups #gamedev #indiegame #pixelart 0173
aistral @aistral.bsky.social · 24/01/2026Grams visited the wrong house. (working on neighbor characters who will come by randomly during a run, bringing gifts but very reactive / suspicious) #gamedev #pixelart #indiegame 0122
aistral @aistral.bsky.social · 16/01/2026ah yes, the shady pharmacist #pixelart #gamedev #indiegame 0133
aistral @aistral.bsky.social · 04/01/2026naturally, grinding a sleeping NPC alive gives a coin bonus #gamedev #pixelart #indiegame 1164
aistral @aistral.bsky.social · 27/12/2025housekeeping aka shotgun trick shooting detective corpse chunks into the backyard grinder #indiegame #pixelart #gamedev 0142
aistral @aistral.bsky.social · 19/12/2025shotgun detective = dangerous! also, apparently Petunia's head is very desirable #gamedev #indiegame #pixelart 2165
aistral @aistral.bsky.social · 09/12/2025"job board" is functioning w. temp UI - this will be how targets are selected and teleported to the house. pushing closer to a basic loop! #gamedev #indiedev #pixelart 0132
aistral @aistral.bsky.social · 22/11/2025working on various visor clad authority figures #pixelart #indiegame #gamedev 0114
aistral @aistral.bsky.social · 16/11/2025detective experiences pain, shock, and cowardice attempting to enter Petunia's House #gamedev #pixelart #indiegame 082
aistral @aistral.bsky.social · 09/11/2025phone works! NPC arrives, rings bell and waits to be let in - next up context menus for vendors etc. #gamedev #indiegame #pixelart 0196
aistral @aistral.bsky.social · 31/10/2025working on flavor text for various items including... heads #gamedev #pixelart #indiegame 084
aistral @aistral.bsky.social · 20/10/2025grinding one's own head grants a valuable grinder upgrade brick. how does one procure... one's own head?? #gamedev #pixelart #indiegame 0102
aistral @aistral.bsky.social · 11/10/2025zombies!! this leads to implementing a "cannibal" personality trait, and eating gibs etc., up next #indiegame #gamedev #pixelart 084
aistral @aistral.bsky.social · 04/10/2025now if a "helpful" NPC sees a grindable object, it will grab it and take it to the grinder! #indiegame #pixelart #gamedev 0153
aistral @aistral.bsky.social · 27/09/2025teleport SFX and particles in, O'Brien would be proud #gamedev #pixelart #indiegame 0154
aistral @aistral.bsky.social · 13/09/2025energy bricks (a la Back to the Future 3) will allow player to accumulate absurd grinder coin bonus multipliers. basic fireworks are in! #gamedev #indiegame #pixelart 0155
aistral @aistral.bsky.social · 01/09/2025ok, now if an NPC sees too many suspicious objects (like decapitated heads) it will head to the rooftop phone and ring the authorities! #gamedev #pixelart #indiegame 0104
aistral @aistral.bsky.social · 24/08/2025UI WIP of the phone booth menu - Petunia will be able to call characters to visit the house that offer various services. Almost at the point with NPC behavior that i can start adding new characters finally! #indiegame #gamedev #pixelart 0114