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AevinAbstract | Spectral Web: Yuurei

@aevinabstract.bsky.social
536 followers 60 following 126 posts

I'm Aevin, Oregon-based solo developer of retro pixel art games. No AI. 🏳️‍🌈 Wishlist the Spectral Web: Yuurei on Steam! store.steampowered.com/app/3870000/… Discord for gamedev, gaming, and more! discord.gg/UhjNrJs

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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 28/08/2026
My reaction to the recent Mega Man Dual Override news:
Eli from Labyrinth Memoria edited into the Shut Up and Take My Money meme.
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 26/08/2026
I do comics now, apparently. Characters are from my upcoming turn-based RPG, Labyrinth Memoria. #pixelart #gamedev
A four panel comic with pixel art from Aevin's upcoming game, Labyrinth Memoria.
"Meet Eli, a rambunctious young gunslinger. His best friend is a sentient mask called Iyemmel. She's pure evil."
Iyemmel: "That's overly reductive. Once I'm queen, I'll have anyone who says that put to death."
Eli: "Hahaha! Wow, EML, you tell the wildest stories!"
Iyemmel: "The garotte? No, too pedestrian..."
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 25/08/2026
I have no idea why I made this...
A four-panel comic showing pixel art of Eli, a blond kid from Labyrinth Memoria, getting a longer neck. The last panel shows his neck extending much too far. "As a special treat, I gave Eli a neck. He's been working hard, so he deserves one. Now we're neckin' it up reeeeal good! Noo! Go back! It's too much neck!"
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 01/08/2026
In Zelda NES, level 1 is cyan, and level 2 is blue. This is narrative. It was a story to 5-year-old me, watching in awe as my mom reached that new, mysterious, colorful place. Colors, music, aesthetics inform how you respond emotionally on these journeys. "Aesthetics as narrative." #indiedev
A room in Level 2, the Moon Dungeon, in the original NES Legend of Zelda. A crew of snake-like enemies called Ropes guard a key.
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 21/07/2026
Labyrinth Memoria is my comfort game. There's been countless times when I've pulled it out when I was depressed or anxious, and it helped me feel better. That's something that keeps me going, the thought that the things I make might be someone else's comfort when they need it. #indiedev #pixelart
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 20/06/2026
Acheron is a place of reflection, a place of despair... It also has a very nice beach! Acheron Island is a Remix zone, taking aesthetics and themes from an older zone and mixing things up. The layouts are totally different, and the difficulty's a bit higher, too. #indiedev #indiegame #gaming
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 15/06/2026
Sparks fly in this week's zone showcase: Power Cell! Use buttons to divert electric currents to light the way and open doors. But the electricity makes otherwise simple paths a challenge. What does a Labyrinth power plant power, exactly? Don't think too hard about it. #indiedev #gamedev #indiegame
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 12/06/2026
Here's one example. I agree with the sentiment of the post, incidentally.
A post in the game dev feed where a reply references the play Waiting for Godot
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 11/06/2026
Psykid is a psychic-powered youth whose look and abilities might seem a little familiar. His Electron spell can be controlled and steered into enemies, while Freeze explodes in a burst that freezes foes. His Strong Psi trait boosts a handful of energy-based spells. #gamedev #indiedev #gaming
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 08/06/2026
I've been putting burrowing mechanics in zeldalikes years before Mina the Hollower was a twinkle in someone's eye. Surely this means they stole the concept from me. (It doesn't. And don't call me Shirley.) #gamedev #indiedev #gaming
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 07/06/2026
It's funny that the Steam store recommends games based on play time in your own unreleased games. But this one is on point, since it's a very similar genre.
A screenshot from the Steam store recommending Mina the Hollower since you recently played the Spectral Web: Yuurei.
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 02/06/2026
WIP demonstration of a new push block effect. It needs a visual cue that it's about to explode, like shaking or something. Effects like this are cool because they mesh well with existing mechanics, creating a chemistry kit for custom levels or my own level design. #gamedev #indiedev
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 27/05/2026
In Poisonous Corridor, pools of corrosive poison cover much of the floor. Standing in them too long damages you, so you'll have to be quick-footed to survive. Watch out for witchrobes! A shader gives the poison pools a nice sheen. With its jazzy music, this zone is a lot of fun. #indiedev #gamedev
A game screenshot of Cal, a red-headed boy, standing in a Labyrinth zone with orange and green bricks and big green pools of poison.
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 03/03/2026
Last summer, I threw together a test character in the character creator. He resembles a built-in character, but with green skin and red eyes. Today, Zombie Cal went on a big adventure to Steam's Workshop, then back home to my laptop. We've been through a lot together. #indiedev #gamedev #pixelart
Low resolution pixel art of a boy with green skin, blue hair, and red eyes.
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 04/02/2026
The official art for the Spectral Web: Yuurei is here! Credit goes to the excellent @satrathai.bsky.social. #indiedev #solodev
A beautiful seductress with pink hair stairs hungrily into the red gem on her necklace. A boy stares her down, a swirl of yellow energy around one hand, and a human heart in the other.
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 24/12/2025
Today's episode of "Things Going Very Wrong."
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 20/11/2025
In my mobile RPG side project, Labyrinth Memoria, tool items are used for opening barriers and playing minigames. Here's the Stygian Keys. Symbols and colors help with accessibility. "Simple" mode is all you'd need to progress, but there's a full mode just for playing around. #indiegame #indiedev
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 19/11/2025
I've been working on poses for character portraits, and just couldn't resist... Still needs some work, but it's been a good learning exercise for drawing hands. Oh, and if Eli is representing you in court, you've got big problems. #indiedev #AceAttorney
Pixel art of a boy pointing like an ace attorney and shouting "Objection!"
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 24/09/2025
Testing some mechanics with the new Beam spell. There's still some cleanup to be done, and juice to add, but the mirrors and prisms are pretty fun! #indiedev #indiegame #gaming
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 02/09/2025
One of the fun things about Yuurei is the variety of different spells and characters. Here's Will utilizing his flame form signature and other abilities to claim a new attack spell. #indiegame #indiedev #solodev #zeldalike
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 14/08/2025
As part of making a nicer level editor, I built a list of enemies that happens to serve as a neat mini bestiary. #indiedev #gamedev #pixelart
A list of basic enemies appearing in the Spectral Web: Yuurei.
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 29/07/2025
The Spectral Web: Yuurei's Machine Tower features four floors based on different metals. Welcome to the gold floor! Gold is great for making machines ... right? #gamedev #indiedev #GodotEngine
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AevinAbstract | Spectral Web: Yuurei @aevinabstract.bsky.social · 22/07/2025
As a solo game developer, I'll soon be sharing all kinds of development updates, including gameplay videos and screenshots, music, art, and more! In the mean time, here's a picture of my cat, Nori. I hear you guys like those.
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