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Evan

@adrawnnovel.bsky.social
653 followers 245 following 75 posts

Art and game design. Making ttrpgs with Turtlebun. Verrrry into baduk. He/they 🏳‍🌈 🌸 turtlebun.com

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Reposted by Evan
Hannah Shaffer @hanbandit.bsky.social · 29/07/2026
This has been a labor of love! What started as a small game hack has expanded over two years into a 200-page horror tome with a TON of moving pieces. It's our most ambitious game and it's not done, but this is a milestone. It's creepy and unsettling and I hope folks will read and play it!
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Turtlebun @turtlebun.com · 29/07/2026
Hi! We have been super not active on Bluesky 1. Because we’re bad at it & 2. Because we’ve been working on the public beta rules for our uncanny horror game, Escape from Wonderland. They’re ready! Read! Play! We’d love feedback and are thrilled to finally share them. docs.google.com/document/d/1...
docs.google.com
Escape from Wonderland: Rules Beta 0.5
ESCAPE from WONDERLAND RULES BETA 0.5 Before you begin: Dynamic beta: This document will be occasionally updated as we incorporate feedback into the game. We’ll include a changelog, but it's possibl...
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Turtlebun @turtlebun.com · 20/02/2026
Join us for an online playtest of Escape from Wonderland! We're running a four-session campaign on the following dates: Sunday 3/1, 12pm Thursday 3/5, 6pm Sunday 3/15, 12pm Saturday 3/21, 6pm (all times in EST) Send us a DM or reply if you're interested and available!
Escape from Wonderland: Playtest with us! 2 open slots for a March campaign.
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Evan @adrawnnovel.bsky.social · 13/12/2025
A dark drawing of eyes of different sizes and textures emerging from a black background. They stare in judgment.
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Hannah Shaffer @hanbandit.bsky.social · 10/06/2025
Not only do we get to design our first horror game, we also get to incorporate my dream/nightmare mechanic of losing symbolic teeth!
A snippet of a character sheet with a space to fill in a goal, to track ticket quantities, and a space with three teeth images that can be filled in.
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Hannah Shaffer @hanbandit.bsky.social · 04/06/2025
New Design Doc today! In the episode @adrawnnovel.bsky.social and I talk about how even the ToC of a roleplaying game can help tell the game’s story and set the tone. open.spotify.com/episode/3Sfs...
open.spotify.com
The Rules Tell a Story
Design Doc · Episode
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Turtlebun @turtlebun.com · 28/05/2025
The latest Design Doc is about epilogues! How do you end a game on the best possible note, while also letting the players pick the tune? Is it unbearable to introduce new rules at the end of a long session? Why do games need to end, anyway??
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Evan @adrawnnovel.bsky.social · 14/05/2025
Sketching for Wonderland
A black and white drawing of a skull with cracks and mottled texture
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Turtlebun @turtlebun.com · 14/05/2025
The latest episode of Design Doc is about how mechanics can swing from one extreme to the other. Adjusting your rules *just enough* is an art form in itself! You can find it here: pod.link/1298080097/e... ...or wherever you get your podcasts!
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LycanthrEppy @epidiah.bsky.social · 21/04/2025
Heading into the final week of the Kickstarter with just under 15% to go!
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Hannah Shaffer @hanbandit.bsky.social · 09/04/2025
New Design Doc today 🎧 Ep 91. Don’t Stop Making Art! I’ve been feeling disconnected from making art and my values after having to get a full time job. I sat down with @JoshuaACNewman.xeno.glyphpress.com.ap.brid.gy to talk about art as a nonnegotiable. It helped! podcasts.apple.com/us/podcast/d...
podcasts.apple.com
Don’t Stop Making Art! (Feat. Joshua A.C. Newman)
Podcast Episode · Design Doc · 04/09/2025 · 1h
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Turtlebun @turtlebun.com · 21/03/2025
The latest Design Doc is about pacing in TTRPGs! We talk about session counts, story arcs, and how to linger on the best moments. You can listen to Design Doc wherever you download podcasts!
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Evan @adrawnnovel.bsky.social · 08/03/2025
Goblin stroll
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Turtlebun @turtlebun.com · 27/02/2025
Our latest episode of Design Doc is about rewarding players with information. When making rules for intangible rewards, it's tough to make sure they'll match the mood at the table. We discuss and do some designing on the fly! Out now in all the podcast places 💡
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Turtlebun @turtlebun.com · 14/02/2025
Our latest episode of Design Doc is about rewards and prizes! We talk about the difference between character and player-level rewards, and do a little live design for claw machine prizes! Listen wherever you get podcasts! Or here, on Spotify: open.spotify.com/episode/4lFH...
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Hannah Shaffer @hanbandit.bsky.social · 12/02/2025
Good morning! It’s my birthday and we have a new Design Doc up about Rewards and Prizes in roleplaying games! 🎁 Your character can be getting absolutely walloped while you as a player are like Hell Yea. Give it a listen! podcasts.apple.com/us/podcast/d...
podcasts.apple.com
Rewards and Prizes
Podcast Episode · Design Doc · 02/12/2025 · 45m
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Turtlebun @turtlebun.com · 02/02/2025
Our latest episode of Design Doc is about perfection in art - what people expect of artists, and how we can define perfection for ourselves. You can find it here on Spotify: open.spotify.com/episode/3R8N... Or listen wherever you get your podcasts 🎨
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Hannah Shaffer @hanbandit.bsky.social · 20/01/2025
We made a dedicated account for Turtlebun news and updates. Nothing there yet but follow if you’d like to keep current with our things! @turtlebun.com
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Evan @adrawnnovel.bsky.social · 24/12/2024
A few stills for an animation I made
A black and white illustration of a mountain and forested valley with dark clouds overhead.A black and white illustration of a cluttered bedroom, starkly lit from an opened door. A silhouetted bearded man stands in the doorway.A black and white illustration of a forest clearing, with silhouetted trees in the background and densely rendered foliage in the foreground. A bearded man lies on the ground beside the remains of a campfire. He appears sickly or deceased.
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Evan @adrawnnovel.bsky.social · 19/12/2024
A dark planet
A greyscale digital painting of a dark planet resting within black clouds. The surface is riddled with craters and ravines, some filled with a silvery liquid. Dark blotchy patches might be forests or some other kind of flora.
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Hannah Shaffer @hanbandit.bsky.social · 17/12/2024
One of the pieces of art @adrawnnovel.bsky.social made for Noirlandia that never made it into the book. It’s still one of my favorites and we’ve been trying to think of something we can do with it for years
Black and white image of a line-drawn city on a forced perspective grid. Above the city is an illustrated sketched skull surrounded by a circle of flower and root flourishes. Below the image is the title Noirlandia
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Evan @adrawnnovel.bsky.social · 13/12/2024
A monochromatic digital painting of a forest. A path through the underbrush leads to an arced wooden bridge. A silhouetted rabbit sits upon it, wearing a scarf that billows in the wind.
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priscilla page @priscillapage.bsky.social · 11/12/2024
once again thinking about this passage from David Lynch's book Catching the Big Fish
excerpt reads: "I hear stories about directors who scream at actors, or they trick them somehow to get a performance. And there are some people who try to run the whole business on fear. But I think this is such a joke -- it's pathetic and stupid at the same time. 
     When people are in fear, they don't want to go to work. So many people today have that feeling. Then the fear starts turning into hate, and they begin to hate going to work. Then the hate can turn into anger and people can become angry at their boss and their work.
     If I ran my set with fear, I would get 1 percent, not 100 percent, of what I get. And there would be no fun in going down the road together. And it *should* be fun. In work and in life, we're all supposed to get along. We're supposed to have so much fun, like puppy dogs with our tails wagging. It's supposed to be great living; it's supposed to be fantastic."
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Hannah Shaffer @hanbandit.bsky.social · 11/12/2024
Our newest Design Doc is about navigation in games! It asks a question we’re always asking: “Do we need a mechanic for that?” The answer is Yes, and No, and Only if we want people to ride cursed amusement park rides. podcasts.apple.com/us/podcast/d...
podcasts.apple.com
Going Places! (or, Navigation Mechanics in Games)
Podcast Episode · Design Doc · 12/11/2024 · 43m
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Marty Chodorek 🇨🇦 @mchodorek.bsky.social · 11/12/2024
Every time a new episode of Design Doc drops, it’s like a balm for my soul. @hanbandit.bsky.social and @adrawnnovel.bsky.social have the best hearts and the most soothing voices. 🎲🤓
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Hannah Shaffer @hanbandit.bsky.social · 10/12/2024
The rise of itchio is so potent. Our games have gone from 2014 “vaguely unspecific fantasy sandbox” to try and carve out a niche in the margins of D&D to 2024 “highly specific gay farming sim where you play as frog & toad,” and to my great pleasure, that’s the one everyone wants to play! 🐸
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Evan @adrawnnovel.bsky.social · 10/12/2024
A kingdom sketch drawn for Questlandia
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Quinn murphy @gamefiend.bsky.social · 09/12/2024
Cannot tell you how great it is to see Turtlebun ( @adrawnnovel.bsky.social and @hanbandit.bsky.social ) back at it! It was great to see them and meet @willjobst.bsky.social and buy some of their great games !
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Hannah Shaffer @hanbandit.bsky.social · 08/12/2024
Last day of PAX!! Come say hello at booth 4318! ⚡️
A blurry shot of Hannah in front of their RPGs at a booth at PAX Unplugged
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Evan @adrawnnovel.bsky.social · 08/12/2024
The Romantic
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Evan @adrawnnovel.bsky.social · 07/12/2024
🐇 🚨
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Evan @adrawnnovel.bsky.social · 06/12/2024
botanical illustration
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Evan @adrawnnovel.bsky.social · 06/12/2024
Forest spirits
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Evan @adrawnnovel.bsky.social · 04/12/2024
🍓🍓🍓
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Evan @adrawnnovel.bsky.social · 04/12/2024
Goblin & friend in the wood
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Citizen Slain @shanesheehy.bsky.social · 02/12/2024
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Quinn murphy @gamefiend.bsky.social · 03/12/2024
54. Noirlandia is a great game that I was happy to have contributed a scenario for ("Where the Old Souls Go").
Cover for the ttrpg Noirlandia
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Hannah Shaffer @hanbandit.bsky.social · 02/12/2024
Both the most esoteric piece of art in my house, and the best one to have to explain when someone uses my bathroom
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Evan @adrawnnovel.bsky.social · 02/12/2024
The demonic portrait from Phantasmagoria (1995), and my rendition, made as a gift to the world's top Phantasmagoria fan ( @hanbandit.bsky.social )
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Evan @adrawnnovel.bsky.social · 02/12/2024
From a comic series about a fly and caterpillar
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Evan @adrawnnovel.bsky.social · 02/12/2024
🐟
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Evan @adrawnnovel.bsky.social · 01/12/2024
staff meeting
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Evan @adrawnnovel.bsky.social · 30/11/2024
Some figure drawing practice
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Evan @adrawnnovel.bsky.social · 29/11/2024
old one, still hanging on my wall
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Hannah Shaffer @hanbandit.bsky.social · 24/11/2024
Wish I could finish making all the games I want to make so I could make the other games I want to make
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Evan @adrawnnovel.bsky.social · 25/11/2024
Backside illustrations for a game that never was
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Evan @adrawnnovel.bsky.social · 24/11/2024
Some of my illustrations for a tabletop flicking game, "Zombie Road"
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Evan @adrawnnovel.bsky.social · 23/11/2024
Some art I made for Animal Cult, a spooky little zine.
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Evan @adrawnnovel.bsky.social · 22/11/2024
three goblins, three approaches
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