Adam Ridland - He/Him @adamrsound.bsky.social · 17/06/2025On a non sound related note I got a new bike 000
Reposted by Adam Ridland - He/HimTeam Junkfish @teamjunkfish.com · 31/03/2025🌈✨ Today is Trans Day of Visibility ✨🌈 Today, we celebrate the strength, resilience, and brilliance of the transgender community. You are seen. You are loved. You are valid. 🏳️⚧️ 052
Reposted by Adam Ridland - He/HimSarah McRuvie @mcruviesounds.bsky.social · 03/03/2025Edinburgh folk! Come along to our new sound society and hear me and the awesome @adamrsound.bsky.social chat UE5's Metasounds! :) www.eventbrite.co.uk/e/edinburgh-... #gameaudio #sound #social #interactiveaudio #soundscotland #gamedev 0249
Adam Ridland - He/Him @adamrsound.bsky.social · 28/02/2025Looking forward to giving this talk with @mcruviesounds.bsky.social on metasounds. If you’re in the area Do come by 🙌 www.eventbrite.co.uk/e/edinburgh-...eventbrite.co.uk 020
Reposted by Adam Ridland - He/HimTeam Junkfish @teamjunkfish.com · 05/02/2025Our game studio is hiring! We currently have two roles open for applications: Lead Designer (fully remote UK based) and Unreal Engine Programmer (hybrid, Singapore based) For more details check out this thread 👇 193
Reposted by Adam Ridland - He/HimTeam Junkfish @teamjunkfish.com · 06/02/2025Today is Time To Talk Day here in the UK, a day to take a moment to check in and talk about mental health. Team Junkfish's Mental Health & Accessibility ERG did just that with a virtual coffee morning. We chatted about mental health stigma, setting boundaries and how we check in with ourselves 💚 0101
Reposted by Adam Ridland - He/HimSarah Sherlock @sarahsherlock.bsky.social · 06/02/2025I’ve had a couple of opportunities fall through since I’ve been job hunting. Getting to final stage interviews etc.. Now, I’m looking for some short term (open to long term) work in game audio asset creation. Sound design and music. Implementation.Anyone need any audio support? #indiedev #gameaudio 2148
Adam Ridland - He/Him @adamrsound.bsky.social · 01/01/2025Happy New Year everyone, yall have a good one 🎉🎉 010
Reposted by Adam Ridland - He/HimSchool.VideoGameAudio.com @sovga.bsky.social · 03/12/2024Technical Audio Artist on Battlefield at www.ea.com/ea-studios/ripple-effect (Vancouver, CA) "create, optimize, and maintain systems for SFX, VO and music implementation" jobs.ea.com/en_US/careers/JobDetail… #gamejobs 043
Reposted by Adam Ridland - He/HimThe Game Audio Diversity Alliance @gameaudiodiversity.bsky.social · 30/11/2024GADA's Season of Giving kicks off in 3 days with #GivingTuesday! Share your generosity in a way that works for you - including through donations, volunteering, or spreading the word. Help us continue to sponsor scholars, travel stipends, and more to make #GameAudio more diverse! 074
Reposted by Adam Ridland - He/HimAbs @abieo.bsky.social · 29/11/2024Unfortunately l've been told my role is currently at risk of redundancy, so I’m starting to explore potential new opportunities. If anyone has any Audio Designer roles available please let me know- I have 3+ years of game industry experience. Reposts greatly appreciated 🎧🎮❤️ #GameAudio #AudioDesign 34140
Reposted by Adam Ridland - He/HimSarah Sherlock @sarahsherlock.bsky.social · 01/12/2024Hi all, I’ve been told my role is at risk. And as result I am looking for work. If anyone knows of mid-senior level audio designer positions, I’m all ears. Game audio work on my website sarahsherlock.studio Alternatively, please email Sarahk8sounds@gmail.com #sounddesign #gameaudiosarahsherlock.studioSarah SherlockWelcome to the portfolio website of audio designer, Sarah Sherlock. 88144
Adam Ridland - He/Him @adamrsound.bsky.social · 02/12/2024So I did a really cool thing with UE recently had my first proper go implementing audio with C++. I’ll need to share a video demo of it soon. All I have to say is C++ is difficult 🤣🤣😅 #GameAudio #UE5 #C++ 150
Adam Ridland - He/Him @adamrsound.bsky.social · 29/11/2024So I struggle with insomnia and I’ve gotten so used to it that I’ve used that time to try and learn things It’s not successful most of the time due to lack of energy but today I’ve been looking at something I’ve tried once back in college, good auld “Pure Data” 💻 #GameAudio #AudioProgramming 030
Adam Ridland - He/Him @adamrsound.bsky.social · 27/11/2024It feels weird starting on a new social media should be fun tho 🤣. Also hello I’m a tech sound designer from Glasgow, anyway where are all the audio people at 🙌🙌 #GameAudio #TechnicalSounsDesigner 280
Reposted by Adam Ridland - He/HimChris BØLT @bolttracks.bsky.social · 25/11/2024New to #REAPER? Wanting to accelerate and streamline your #sounddesign workflow? Looking for ways to automate asset naming and render processes? Check out this guide I made on my favorite (and mostly free) REAPER extensions and workflow tricks for #gameaudio! bolttracks.com/reaper-tools/bolttracks.comREAPER Tools & Extensions for Game AudioVisit the post for more. 06213