activey @activey.bsky.social · 18hNearly had a heart attack after migrating to #unity 6.6 when my realtime lights got bonked, solved after two days of debugging 😆 But hey, now I have soft particles for jump landing effect 😁 #gamedev #solodev #indiedev 0204
activey @activey.bsky.social · 08/10/2026I was hesitant at first with using behavior graphs and all this "visual programming" but I need to admit - quite handy indeed :) Here is the spider brain 🥰 #gamedev #solodev #indiedev 0115
activey @activey.bsky.social · 08/10/2026Quick update: made hit impact a bit more juicy - just a stupid particle emitter for now 😅 And yeah, it no longer floats on the stairs 😜 #gamedev #solodev #indiedev 2157
activey @activey.bsky.social · 06/10/2026Small details make a difference, I guess 😜 #gamedev #solodev #indiedev 0153
activey @activey.bsky.social · 05/10/2026My little boy can bite now! Awww, they grow so fast ☺️ #gamedev #solodev #indiedev 0145
activey @activey.bsky.social · 04/10/2026New member of our happy family has just arrived 😍 Still a bit rough tho but already creeps me out 😂 🕷️🕷️🕷️ #gamedev #solodev #indiedev #spooktober 1146
activey @activey.bsky.social · 01/10/2026Oh boy, I nearly dropped the project because I could not identify a cause for an issue for like a week... but eventually did it! 😁 And you? How often do you doubt yourself? 😅 #gamedev #solodev #indiedev 4155
activey @activey.bsky.social · 27/09/2026I fixed sooo many stupid bugs during last week, oh boy 😅 Now something more appealing: added flies cloud and replaced outlined highlights in favor of proper highlighting 🤓 How about... spiders next? 🤔 #gamedev #solodev #indiedev 2236
activey @activey.bsky.social · 23/09/2026Just a quick Combat System development update 🤓 Now you can finally kill your opponent 😅 Still a bit rough but hey, you polish it layer, right? XD #gamedev #solodev #indiedev #unity3d 0214
activey @activey.bsky.social · 12/09/2026🧟♂️ Leave my food alone! 🍖 Testing some more complex enemy behavior 🤓 #gamedev #solodev #indiedev #unity3d #zombie 1185
activey @activey.bsky.social · 02/09/2026Combat system in the making 🤓 Spent way too much time focusing on clean code architecture 😅 No dealing damage yet... #gamedev #solodev #indiedev #unity3d 0193
activey @activey.bsky.social · 29/08/2026Quick update 🤓 Started working on enemy targeting, including GamePad. Updated transparency shader so shadows are no longer affected 😅 #gamedev #solodev #indiedev 1283
activey @activey.bsky.social · 27/08/2026Gamepad support just landed 🔥 Both movement and interactions are now fully implemented 🤓 Jump! my blue frog, jump! 🐸 #gamedev #solodev #indiedev 0132
activey @activey.bsky.social · 25/08/2026Quck and dirty see-trough with simple dithering 🤓 #gamedev #solodev #indiedev #unity3d 0142
activey @activey.bsky.social · 23/08/2026Kinda cracked D2 interaction system 😅 I present to you: Hops! 🤓 #gamedev #solodev #indiedev 0173
activey @activey.bsky.social · 20/08/2026Super short update for tons of code behind 😅 First world interaction implementation with hand crafted "behavior-like" sequences of steps 🤓 #gamedev #solodev #indiedev 1162
activey @activey.bsky.social · 16/08/2026Testing simple patrolling behavior with Behavior Graphs 😅 #gamedev #solodev #indiedev #unity3d 0125
activey @activey.bsky.social · 10/08/2026My craziest Animator setup ever 😅 #gamedev #solodev #indiedev #unity3d 1132
activey @activey.bsky.social · 19/07/2026Had to take a short break from #chess 😜 #gamedev #solodev #indiediev #unity3d 0143
activey @activey.bsky.social · 12/07/2026New menu Parallax background system just dropped 🤯 Online play is coming soon as well 🤓 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 1223
activey @activey.bsky.social · 17/06/2026Adding a little bit of... life 😊 #gamedev #solodev #indiedev #devlog #chess #pixelart #ebitengine 1132
activey @activey.bsky.social · 16/06/2026Polished pieces popups with some nice dithering 🤓 Reorganized layout as well a bit ... #gamedev #solodev #indiedev #devlog #chess #pixelart #ebitengine 1226
activey @activey.bsky.social · 15/06/2026Adding a little lore 🤓 They’ll speak soon! #gamedev #solodev #indiedev #pixelart #chess #ebitengine 0181
activey @activey.bsky.social · 14/06/2026Added simple dissolve effect for captured pieces 🤓 #gamedev #solodev #indiedev #devlog #chess #pixelart #ebitengine 2181
activey @activey.bsky.social · 14/06/2026Stockfish 🐟 over UCI has been added 🤓 oh boy it rips... You can also perform 🏰 Casting via console now! #gamedev #solodev #indiedev #chess #pixelart #ebitengine 0232
activey @activey.bsky.social · 13/06/2026Now you can make a move via terminal command 🤓 #gamedev #indiedev #solodev #chess #pixelart #ebitengine #terminal 0170
activey @activey.bsky.social · 12/06/2026You can actually play with Potato now! 🥔 Still in the making 🤓 More advanced models coming soon... #gamedev #solodev #indiedev #chess #pixelart #ebitengine 092
activey @activey.bsky.social · 10/06/2026I think this is how it might look like, my engine prevents such move 🤓 I think I will display all moves, even invalid, and maybe mark them with red 🤔 100
activey @activey.bsky.social · 10/06/2026PMSC (Poor Man's Shadow Caster) in the making #2 🤓 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 0120
activey @activey.bsky.social · 10/06/2026PMSC (Poor Man's Shadow Caster) in the making 🤓 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 0161
activey @activey.bsky.social · 08/06/2026A bit more visual feedback for moving piece maybe? ;) #gamedev #solodev #indiedev #chess #pixelart #ebitengine 1297
activey @activey.bsky.social · 06/06/2026Trting out my hand crafted Particle Emitter 🤓, guess what for 😜 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 0132
activey @activey.bsky.social · 05/06/2026Another quick update, Castling! 🤓 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 0164
activey @activey.bsky.social · 04/06/2026Small update but still 😜 En passant 🤓 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 2216
activey @activey.bsky.social · 03/06/2026Light rays now adapt to camera viewport 🤓 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 0324
activey @activey.bsky.social · 03/06/2026Let there be light! 🌞 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 1203
activey @activey.bsky.social · 02/06/2026- How many systems do you need? - Yes. #gamedev #solodev #indiedev 0122
activey @activey.bsky.social · 02/06/2026Discovered a nasty bug when Check flag stayed there even when King was covered by capturing his attacker, but no more 😁 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 1244
activey @activey.bsky.social · 01/06/2026Pawn promotion is fully functional now 😊 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 1497
activey @activey.bsky.social · 01/06/2026Pawn promotion system in the making 🤓 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 3215
activey @activey.bsky.social · 28/05/2026Made Check 🏁 flag sticky until moved to safe position 🤓 You better ruuuuun! #gamedev #solodev #indiedev #pixelart #chess #ebitengine 0132
activey @activey.bsky.social · 28/05/2026They move now! 😁 #gamedev #indiedev #solodev #chess #pixelart #ebitengine 1121323
activey @activey.bsky.social · 27/05/2026Added a simple visual feedback for check detection :) #gamedev #solodev #indiedev #pixelart #chess #ebitengine 0174
activey @activey.bsky.social · 26/05/2026Testing end game VFX 😅 #gamedev #solodev #indiedev #chess #pixelart #ebitengine 0162
activey @activey.bsky.social · 26/05/2026You can finally play it now 🤓 #gamedev #solodev #indiedev #pixelart #chess #ebitengine 0131
activey @activey.bsky.social · 24/05/2026Rendering piece position preview before ending turn 🤓 #gamedev #solodev #indiedev #chess #pixelart #ebitengine 0605