Andrew @aced.cafe · 21/09/2026This looks soooo good!! 🤩 Have you ever played `Hungry Are The Dead`? It had a unique turn-based puzzle element: www.gamebrew.org/wiki/Hungry_... I also love the B/W Zombie action game for Arduboy: community.arduboy.com/t/virus-lqp-... 🧟🧟♀️🧟♂️ 110
Andrew @aced.cafe · 10/09/2026Wow! I've summoned my 2 favourite web wizards in one thread! I feel there should be like a Bacon Number... but for Terrence & Matt! 🧙♂️👨🏼💻🧙♂️ 000
Andrew @aced.cafe · 10/09/2026Probably. IIRC it's for low level tweaking and optimising every byte, so UX may not be so polished. I discovered it via @edent.tel 's project: SuperTinyIcons. 210
Andrew @aced.cafe · 10/09/2026Another very interesting project!! 🤩 For low level SVG tweaking, I've used this online tool previously: yqnn.github.io/svg-path-edi...yqnn.github.ioSvgPathEditorOnline editor to create and manipulate SVG paths 100
Andrew @aced.cafe · 22/07/2026Ah ok... matching *emulated* SNES to *emulated* GBA screen colors? So avoiding complexities of different display technologies (e.g. LCD vs CRT). Perhaps I was overthinking it! 🤩🎨 000
Andrew @aced.cafe · 14/07/2026This looks great! 🤩 ...but from a nerd perspective, very curious how you decide the *correct* color? Even just converting from rgb555 has some nuance, before getting into the display intent, gamma, etc. 100
Andrew @aced.cafe · 09/07/2026I'm sure it's covered... but in addition to flipping a tile H / V ('mirror'), can you shift pixels N/E/S/W to nudge an image around inside a canvas? e.g. a row of ⬛️🟥⬛️ nudged 1px right becomes ⬛️⬛️🟥 ? 100
Andrew @aced.cafe · 08/07/2026It seems a 'layer' can also be a tile (/sprite) or a frame? I wonder if it should have a more universal name like 'object' or 'item'...? 🤷🏼 100
Andrew @aced.cafe · 02/07/2026Most basic: storing a name per 'tile' / sprite. Perhaps also a 'group' / family name... e.g. Enemy / Player / Background/ etc. I was looking at Tiled's metadata... that seems quite advanced (overkill?). 100
Andrew @aced.cafe · 02/07/2026Looking forward to this! 🏁 Did you find a suitable human readable (/git diffable) file format? 100
Andrew @aced.cafe · 11/06/2026So far *love* the UI/ UX. Will be digging deeper over a few days. 🤓 110
Andrew @aced.cafe · 01/06/2026Nice! esp. as ImageOptim will expire with Rosetta2 support ending in future. For pro-users, will you share details on actual engine workflows and settings? e.g. what png metadata is kept /discarded? Are higher bit depths `/d2,4,8` evaluated for low-bit depth png images? 100
Andrew @aced.cafe · 17/04/2026Not quite what you asked... but I like the tiny 8bitdo Micro game pads. shop.8bitdo.com/products/8bi... 100
Andrew @aced.cafe · 10/03/2026Immortalize your Game Boy Color, by submitting here: github.com/ace-dent/gbc... 🩷💜💚💛🩵 021
Andrew @aced.cafe · 10/03/2026Spring issue of the gbc-census is out! 🌱 ~ github.com/ace-dent/gbc... (Now 50%+ sampled across 𝙖𝙡𝙡 serial numbers ◑ !! 🥳).github.comgbc-hw/gbc-census at main · ace-dent/gbc-hwGame Boy Color - Hardware. Contribute to ace-dent/gbc-hw development by creating an account on GitHub. 121
Andrew @aced.cafe · 17/02/2026Wow- deflate support would be impressive! I've sent a DM about BMP2 support. 010
Andrew @aced.cafe · 17/02/2026Love this!!! Will you implement png compression? Otherwise, bmp2 (older format) has a smaller header and simple encoding. 120
Andrew @aced.cafe · 01/02/2026Amazing! 🤩 ...but then someone is gonna want BT controller support... 🫣🎮⚡️ 000
Andrew @aced.cafe · 23/01/2026Yay! Hoping for the odd, muted color profile of the OG 🙌 🎨🤩 (btw Lior 'Sameboy' is great for discussing color spaces / mapping, etc.) 100
Andrew @aced.cafe · 23/01/2026Would you consider releasing a CGB kit? I've avoided all others due to saturated colours... 🙏 100
Andrew @aced.cafe · 16/12/2025Ahh... not at all!... I still like to generate my hex in a spreadsheet! 🤓😅 000
Andrew @aced.cafe · 16/12/2025Nice! 🤩 I've found this tool quite handy too - javl.github.io/image2cpp/ 120
Andrew @aced.cafe · 04/12/2025Are the package sizes close? Wonder if you can have one PCB with 2 footprints? 100
Andrew @aced.cafe · 04/12/2025In the UK too. I've seen the Japanese SGB1 for as little as £3 (~$6AUD). But I have spare MGB boards... so please don't change the CPU! 🙏😅 100
Reposted by Andrewlogiker.bsky.social @logiker.bsky.social · 30/11/2025Announcment of the topic for the Christmas Challenge 2025. Are you ready, for the new challenge? 1. December 2025, 19:00 CET. youtu.be/OBVdrbAlULw #sizecoding #vintage #retro #vccc2024 #BASIC #assembler #mos6502 #z80 #advent #apl #MerryChristmasyoutu.beLogiker's Christmas Challenge VCCC 2025 [Announcement]YouTube video by Logiker 083
Andrew @aced.cafe · 18/11/2025As December approaches- get excited for Vintage Computing Christmas Challenge 2025! 🎄🎁❄️ www.logiker.com/Vintage-Comp... ✨ @logiker.bsky.social ✨ #VCCC2025 #VC³25 073
Andrew @aced.cafe · 07/10/2025Hey @binarymoon.bsky.social - love the idea! Are you open to PR's for this? 110
Andrew @aced.cafe · 27/08/2025Interesting! Although compression seems poor, and Yet Another Image Format ... 🤷🏼 100