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AbyssalBrews | Weekly Magic Items for D&D and PF2E

@abyssalbrews.com
5K followers 360 following 3.3K posts

Elegant magic items & third party systems for D&D as well as Pathfinder 2E. Writing & Design by Matthew. Illustrations by Fernando. patreon.com/abyssalbrews

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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 02/10/2026
These springy little guys are still one of my favorite additions to my homebrew world PF2E setting.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 02/10/2026
Coasting into Friday hoping for a chill day then getting 3 meeting invites be like:
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 01/10/2026
Concept vs Final The sketch stage really helps us get quick ideas down and that's why doing the work as an artist matters.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 30/09/2026
Creatures? Yeah we do those as well. Watch how the Putriphlemer's #art came together, then head to our Patreon where you can get full art, stats, tactics, and more for this blood corrupting monster of the outer planes. patreon.com/join/abyssalbrews
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 29/09/2026
🦠NEW #PF2E MAGIC ITEM 💣 Vileblood Bomb Infect a foe and make them regret having blood. I think that's a pretty bad day at the dungeon! We make inventive magic items weekly for your games. You can get them all on our Patreon. patreon.com/join/abyssalbrews
Vileblood Bomb
ITEM 9
Alchemical, Bomb, Consumable, Splash
Price 149 gp
Activate [1] Strike

This volatile looking glass vial is filled with a writhing and squirming red substance tinged with green and black rot that seems to be in a constant state of motion. An attempt has been made to keep this vial sealed shut with a length of rope that has been wrapped around it, securing the cork in place. A slight scent of iron and putrid flesh seeps from it at all times.

You gain a +1 item bonus to attack rolls made with this bomb. The bomb causes lesions to open on the victims skin dealing 2d6 persistent bleed damage and 2 void splash damage. Any creature hit by the bomb or in its splash area must attempt a DC 25 Fortitude saving throw. Creatures in the splash area treat the results of their saving throw as one step better. 

Critical Success The target is unaffected.
Success The target is sickened 1.
Failure The target is sickened 1 and drained 1 while sickened.
Critical Failure The target is sickened 2 and drained 2 while sickened.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 29/09/2026
🦠NEW #DnD MAGIC ITEM 💣 Vileblood Bomb Probably the grossest thing you could possible chuck at someone, now ready for your campaigns. Check us out on Patreon where we'll be making spooky items all of October! patreon.com/join/abyssalbrews
Vileblood Bomb
Consumable, Rare

This volatile looking glass vial is filled with a writhing and squirming red substance tinged with green and black rot that seems to be in a constant state of motion. An attempt has been made to keep this vial sealed shut with a length of rope that has been wrapped around it, securing the cork in place. A slight scent of iron and putrid flesh seeps from it at all times.

You can use an action to hurl this vial towards a space that you can see within 30 feet of you. When it reaches that space, it explodes into a putrid mist in a 20 foot radius sphere around it. The mist spreads around corners. Creatures caught in the mist must attempt a DC 17 Constitution saving throw. On a failure, bloody lesions open on the creature’s skin causing it to take 2d8+4 necrotic damage at the start of each of its turns for 1 minute. Additionally, the creature gains 1 level of exhaustion. The creature stops taking necrotic damage if it is healed to full hit points. On a success, the creature takes 1d8+2 necrotic damage at the start of its next turn, but suffers no other effects.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 28/09/2026
Sure we can do serious, and we often do... but sometimes ya just gotta get silly with it.
Awooga
Wondrous Item, Rare

This oddly fashioned brass horn flares outward from its rubber bellow to form an eerily well sculpted mouth, including teeth and an extended tongue that is offputtingly warm to the touch. It has a tendency to leak clear liquid from it as though it were drooling, though the liquid is illusory and disappears when it comes in contact with another surface.

During your turn, you can use a bonus action to softly squeeze the bellow on the horn causing it to emit a comical sound of your choice that can be heard by any creature within 50 feet of you. The source of the noise is not immediately obvious to any that hear it.

Twice per day, you can use an action to firmly squeeze the bellow on this horn, unleashing a cacophonous blast of sonic energy from it. The horn can sound many different ways when squeezed, as determined by the GM. The sound can be heard from 100 feet and through walls. Creatures within a 30 foot cone originating from you must attempt a DC 17 Constitution saving throw, taking 4d8 thunder damage and becoming deafened for 1 minute on a failed save, or taking half as much damage and not becoming deafened on a successful save. Unattended objects within the cone are blasted 10 feet away from you and any unattended, non-magical glass is shattered. Uses of this horn reset daily at dawn.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 26/09/2026
Mark my words, the current Gen AI paint stroke font trend is the modern day Comic Sans. It's a mark of low quality garbage. It shows you don't care. If I see this at a craft or maker fair, I will avoid you. If I see it on Facebook, I will boycott your business.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 25/09/2026
Just looking through some of our older art and came across this beauty from our potion system. The whimsical lighting just gives me the happy brain juice.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 25/09/2026
Quiet in the library, please. #art #ttrpg
A bedraggled and spectral looking haunt with pale eyes looks up from a tome making a shushing motion with her hands. Books float around her seemingly waiting in air.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 24/09/2026
JUST dropped to our supporters on Patreon, our latest One More Thing release for #DnD and #Pathfinder2E is a blood corrupting monster that wears its life essence on its back! The Putriphlemer is ready to put the pain into your campaigns when you support us at any tier: patreon.com/join/abyssalbrews
The Putriphlemer. Existing between life and death, these vile beings seek to corrupt the very life essence in your veins.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 23/09/2026
Spooky season is just around the corner and boy do we have the magic items perfect for that creepy session you were planning. Tons of creepy items in one place on our Patreon with more lurking just around the corner. patreon.com/join/abyssalbrews
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 22/09/2026
🪽NEW #Pathfinder2E MAGIC ITEM 🪄 Illegal Seagull This little jerk was someone's idea of a prank, but if you can cater to its wicked whims, you might just find it to be a helpful companion. We make new unhinged magic items weekly on our Patreon! patreon.com/join/abyssalbrews
Illegal Seagull
ITEM 6
Rare, Intelligent, Invested, Magical
Price 245 gp
Usage worn; Bulk L

Perception +15; precise vision 30 feet, imprecise hearing 30 feet
Communication speech (Common and Sakvroth)
Skills Intimidation +14, Underworld Lore +15, Thievery +13
Int +3, Wis +2, Cha +4
Will +13

This rough and tumble looking seagull is actually a doll that has been enchanted with a semblance of life by a seemingly competent thief. It has deep knowledge of the underworld, but is also extremely selfish, brutish, arrogant, and crude. It refuses to help those it dubs a “do-gooder” until it sees that you are willing to bend or break the law.

While invested in this item, you gain a +1 item bonus to Thievery checks made to perform illegal activities such as Stealing something or Picking a Lock.

Activate - Mine Mine Mine [2] concentration; Frequency Twice per day; Effect The seagull casts distracting chatter (DC 20) on one creature within range.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 22/09/2026
🦅NEW #DnD MAGIC ITEM 🪄 Illegal Seagull This rough and tumble doll has been infused with an essence of life and I cannot figure out why anyone would want to do that. It just screams MINE all day. For more unhinged magic items like this, check out our Patreon. patreon.com/join/abyssalbrews
Illegal Seagull
Wondrous Item, Rare

This rough and tumble looking seagull is actually a doll that has been enchanted with a semblance of life by a seemingly competent thief. It is chaotic neutral and has an Intelligence of 14, Wisdom of 11, and a Charisma of 16. It speaks Common as well as Thieves' Cant. It has deep knowledge of the underworld, but is also extremely selfish, brutish, arrogant, and crude. It refuses to help those it dubs a “do-gooder” until it sees that you are willing to bend or break the law. If you prove yourself to the seagull, it will automatically recognize and translate Thieves' Cant for you including verbal or written symbolism.

When making an Intelligence check to recall lore about the underworld, crime, racketeering, or thievery, it has a +9 bonus to its roll (including its intelligence modifier). 

Mine Mine Mine. Twice per day, you can use a bonus action to command the seagull to cause a cacophonous racket, distracting one target that you can see within 30 feet. The target must succeed on a DC 17 Constitution saving throw or become distracted for 3 rounds. While distracted, the target has a -2 penalty to AC when defending against attacks from you. Additionally, it becomes deafened for the duration. Uses of this ability reset daily at dawn.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 21/09/2026
I made a sheet awhile back to help myself prep for Theatre of the Mind scenes. I don't always use all parts of it, but it asks the questions I need to appropriately narrate things for my players. Maybe it can help you too. I put it up on our Sync for free: ln5.sync.com/dl/f50d58340...
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 18/09/2026
I think it's important to show people the quality of what we do before asking them to sign up for our Patreon. That's why I put together a sample pack of one of our items and one of our creatures for #DnD and #Pathfinder2E. Check them out here, no strings attached: ln5.sync.com/dl/b548d46b0...
A monk-like frog wearing a mushroom hat wields a watery quarterstaff. Text says "The Anuran Shaman, Long forgotten hermits, these creatures seek balance in their natural homes."
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 17/09/2026
A single filterable source for all of our content so you can easily find the items and extras needed for your games? Yeah, we built that. It's called the Kraken's Katalogue and we're extremely proud of it. It's available to all of our patrons regardless of tier: patreon.com/join/abyssalbrews
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 16/09/2026
Our PLATINUM Bestselling travel system Campfire solves all of your travel woes in #DnD. An interactive system of boons and busts that resolves any length of travel in 15 minutes, you won't find a better solution to get from one place to another. www.drivethrurpg.com/en/product/3...
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 15/09/2026
👉NEW #Pathfinder2E MAGIC ITEM 👈 Finger Guns These gloves will leave your enemies smoking when you hit them with the unexpected PEW PEW! We make inventive magic items like this every week on our Patreon. Join to support two artists making real content with no AI. patreon.com/join/abyssalbrews
Finger Guns
ITEM 2+
Invested, Fire, Magical
Usage worn gloves; Bulk L

These hardened leather gloves are as garish as they come bearing obnoxiously bright, cartoonish flames down the length of them. The index fingers constantly produce a small and mostly unnoticeable illusory puff of smoke. When held to the nose, they smell of yesterday’s campfire. When donned, they are comfortably warm, though often cause your palms to sweat.

While invested in and wearing these gloves, you gain the ability to cast ignition as a primal innate spell.

Type Finger Guns; Level 2; Price 35 gp
 
Type Greater Finger Guns; Level 10; Price 999 gp
While invested in these gloves, you gain the ability to cast fireball twice per day as a primal innate spell.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 15/09/2026
👉NEW #DnD MAGIC ITEM ✨ Finger Guns We make inventive and outlandish items like this every week on our Patreon. Check us out there to support two artists making real content with zero AI involved. patreon.com/join/abyssalbrews
Finger Guns
Gloves, Rare (requires attunement by a spellcaster)

These hardened leather gloves are as garish as they come bearing obnoxiously bright, cartoonish flames down the length of them. The index fingers constantly produce a small and mostly unnoticeable illusory puff of smoke. When held to the nose, they smell of yesterday’s campfire. When donned, they are comfortably warm, though often cause your palms to sweat.

While attuned to these gloves and wearing them, you gain the ability to cast fire bolt as a cantrip. When cast from these gloves, the spell uses your spellcasting modifier.

Point Blank. Twice per day, while attuned to these gloves and wearing them, you can choose to  infuse a melee weapon attack with flame that wraps around the blade originating from the gloves. You make this choice when you roll your melee weapon attack, but before you know the results. If the attack hits, it deals an extra 4d6 fire damage. This ability resets daily at dawn.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 14/09/2026
Weekly inventive magic items. Extras each month. All real art and no AI slop. Ready for D&D 5E or Pathfinder 2E. If you think that sounds good, check out our Patreon. patreon.com/join/abyssalbrews
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 11/09/2026
You've heard of sickening sweet? Well this takes it to a whole different level. If you want to support two artists making high quality content for your games, check us out on Patreon where we make new items every week and extras every month. patreon.com/join/abyssalbrews
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 11/09/2026
Just a little morning sketch of something horrible for later on. Ya know, as a treat.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 10/09/2026
What does it take to make some magic? Sketching, lineart, flats, shading, lighting finishing effects. Turns out it takes a lot and we're really proud of the fact that we do it the right was with no AI as any part of the process. Check us out on Patreon to support real art. patreon.com/abyssalbrews
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 09/09/2026
Coming tomorrow to our supporters on Patreon... Pew pew Get it as soon as it drops when you support us at any tier. patreon.com/join/abyssalbrews
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 08/09/2026
🥷NEW #Pathfinder2E MAGIC ITEM ✨ Pocket Ninja A little trinket with big benefits. Your stealth enjoyers are going to love this one. If you want to get all of our items in one easy place, check out our Patreon. patreon.com/join/abyssalbrews
Pocket Ninja
ITEM 5
Invested, Magical
Price 150 gp
Usage worn; Bulk L

This small and adorable, yet extremely well-crafted wooden bauble resembles the form of a shrouded individual carrying a katana and clad in shades of black and red. Though the proportions are exaggerated, there’s something endearing about the artistic style chosen by whoever carved this piece. A hemp rope and metal ring have been affixed to the back of it making it the perfect accessory to clip to your clothing.

While invested in this bauble, your footfalls are naturally quieter granting you a +1 item bonus to Stealth checks to Sneak.

Activate - Quiet [2] manipulate; Frequency Once per day; Effect You pull the hempen rip cord on the figurine which bathes you in an aura of shadow for 10 minutes. You gain a +1 status bonus to Stealth checks to Hide. Additionally, you are invisible while you stand still.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 08/09/2026
🥷NEW MAGIC ITEM ✨ Pocket Ninja Need an extra bit of subtlety for a dangerous situation? This little trinket is just the thing you need to get in and out quietly. Check us out on Patreon to get over 250 magic items in one place! patreon.com/join/abyssalbrews
Pocket Ninja
Wondrous Item, Rare (requires attunement)

This small and adorable, yet extremely well-crafted wooden bauble resembles the form of a shrouded individual carrying a katana and clad in shades of black and red. Though the proportions are exaggerated, there’s something endearing about the artistic style chosen by whoever carved this piece. A hemp rope and metal ring have been affixed to the back of it making it the perfect accessory to clip to your clothing.

While attuned to this bauble and wearing it on your clothing, your footfalls are always silent. You cannot be detected by hearing alone and you gain a +1 bonus to Dexterity (Stealth) checks made while attuned.

Once per day, you can pull the figurine activating the rip cord on the back, causing this bauble to cast Pass Without a Trace on you. When cast in this way, you are the only one that benefits from the spell, but the figuring maintains it for one hour without you needing to concentrate on it. This ability resets daily at dawn.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 03/09/2026
Our latest "One More Thing" is a construct dedicated to finding a way to turn back time, including reviving itself again and again. We love the fact that we make real art and so we love sharing our work. Check out how the art came together for the Parachron.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 02/09/2026
We're cooking up something horrendous for this month's extra release. If you like giving you players nightmares, then it's probably a good time to join our Patreon so you get this when it drops. patreon.com/join/abyssalbrews
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 01/09/2026
⏰NEW #Pathfinder2E MAGIC ITEM 🪄 Paradox One chance to rewind the clock and try again. It's hard to imagine the value of something so powerful as time. Thankfully our Patreon is a great value. 250+ items, creatures, and more await. patreon.com/join/abyssalbrews
Paradox
ITEM 18
Rare, Consumable, Magical
Price 5,000 gp
Activate [1] (manipulate)

The quality of craftsmanship on this solid gold pocket watch is obvious from the second someone lays eyes upon it. Constantly spinning clockwork gears wind in a nearly impossibly deep cavity on the outside covered by a layer of glass and outlined in a solid gold ring. The chain is finely knit to allow it to flow freely, but keep it secured via a clip on one side. Opening the watch reveals a dizzying display of swirling blue light that cascades into a whirlpool of astounding and seemingly impossible depth within. Rather than a standard clock layout, a spiral of numbers disappears into the depths of the whirlpool.

You can use one action to pull the crown away from the watch, setting a return point in time, marking the state of you as well as any creatures, objects, or structures within a 1 mile radius of you. If you reach dying 4 or suffer instant death within 24 hours of setting a return point, the watch spontaneously activates, creating a time paradox and resetting all creatures, objects, and structures that were around you into the state they were in at the return point. This includes resurrecting dead creatures and rebuilding destroyed objects or structures. The details of how far this effect extends is left to the GM. If the watch resets time, or if 24 hours is reached without you dying, the watch shatters into dozens of useless clockwork gears.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 01/09/2026
⏱️NEW MAGIC ITEM 🪄 Paradox Do you ever wish you could erase that one mistake and try it all over again? Well this peculiar pocket watch can make that happen. It's our latest #DnD item ready for your campaigns. Get more on our Patreon! Link is in our bio.
Paradox
Consumable, Legendary

The quality of craftsmanship on this solid gold pocket watch is obvious from the second someone lays eyes upon it. Constantly spinning clockwork gears wind in a nearly impossibly deep cavity on the outside covered by a layer of glass and outlined in a solid gold ring. The chain is finely knit to allow it to flow freely, but keep it secured via a clip on one side. Opening the watch reveals a dizzying display of swirling blue light that cascades into a whirlpool of astounding and seemingly impossible depth within. Rather than a standard clock layout, a spiral of numbers disappears into the depths of the whirlpool.

You can use one action to pull the crown away from the watch, setting a return point in time, marking the state of you as well as any creatures, objects, or structures within a 1 mile radius of you. If you fail your third death saving throw or suffer instant death within 24 hours of setting a return point, the watch spontaneously activates, creating a time paradox and resetting all creatures, objects, and structures that were around you into the state they were in at the return point. This includes resurrecting dead creatures and rebuilding destroyed objects or structures. The details of how far this effect extends is left to the GM. If the watch resets time, or if 24 hours is reached without you dying, the watch shatters into dozens of useless clockwork gears.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 31/08/2026
Pocket Ninja? Pocket Ninja.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 27/08/2026
Fernando and I do a lot of rapid iteration when we're in the concept stage on items and creatures. Which one are you going with and why?
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 26/08/2026
Coming soon (tomorrow) to a Patreon near you (ours). One of the coolest parts of being real artists that create real art is that we get to show the concepts that go into it. These were some of our initial sketches for the creature and item that are dropping to our Patreon supporters tomorrow.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 25/08/2026
🦈NEW #Pathfinder2E MAGIC ITEM 🪄 Aumakua The beauty of a shark in water, brought to a powerful weapon to chomp your foes. We think it's pretty jawesome. Join us on Patreon to get access to hundreds more magic items ready for your games: patreon.com/join/abyssalbrews
Aumakua
ITEM 13
Magical
Price 2,800 gp
Usage held in 2 hands; Bulk 1

The head of this ferocious looking +2 greater striking warhammer has been shaped to resemble the cephalofoil of a great hammerhead shark, with each end of it extending outward to form the hammer’s faces. A toothy maw sits agape below ready and willing to take a bite out of any who might get too close to the head. Down the haft, a tight leather grip is fitted above the pommel which is fashioned to resemble a shark’s caudal fin. This hammer is always slightly moist and cold to the touch. 

While holding this weapon, when you submerge yourself in water, it begins to writhe and swim as though it were a living creature. You gain a swim speed equal to your land speed and swimming up or down is no longer considered difficult terrain to you.

Activate - Chomp [1] manipulate; Requirement Your previous action was a successful strike with this weapon, or you have a creature grabbed; Effect You thrust the hammer forward and attempt to have the maw bite down on the creature you hit with your previous strike. The weapon attempts to Grapple the target using your Athletics check. You gain a +2 item bonus to your Athletics check when used in this way. While the hammer has a creature grabbed, it cannot be used as a normal weapon.The target can attempt an Escape action on their turn, ending the grabbed condition on a success. At the end of the target’s turn, if it is still grabbed by this weapon, it takes damage equal to the damage dice of this warhammer.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 25/08/2026
🦈NEW #DnD MAGIC ITEM 🪄 Aumakua The majestic shark is a noble creature with much to learn from, but their ferocious bite certainly is nothing to be ignored either. If you enjoy these free releases, check out our Patreon! patreon.com/join/abyssalbrews
Aumakua
+2 Warhammer, Very Rare (requires attunement)

The head of this ferocious looking warhammer has been shaped to resemble the cephalofoil of a great hammerhead shark, with each end of it extending outward to form the hammer’s faces. A toothy maw sits agape below ready and willing to take a bite out of any who might get too close to the head. Down the haft, a tight leather grip is fitted above the pommel which is fashioned to resemble a shark’s caudal fin. This hammer is always slightly moist and cold to the touch. You have a +2 bonus to attack and damage rolls made with this magic weapon.

While attuned to this weapon, when you submerge yourself in water, the hammer begins to flex and swim along as though it were a living creature. You gain a swim speed equal to your normal land speed.

Chomp. When you hit with an attack with this weapon, you can use a bonus action to thrust the hammer forward and attempt to have the toothy maw bite down on the target you previously hit. The target must attempt a DC 18 Dexterity saving throw. On a failure, they become grappled by the maw. While the hammer is grappling a creature, you cannot use it as a normal weapon. The grappled creature can attempt a DC 18 Athletics check at the end of their turn to try to free themselves. On a success, the grappled condition ends. On a failure, they take 4d8+4 magical slashing damage. The grappled condition ends automatically if the creature is incapacitated.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 24/08/2026
There could be a fungus among us but maybe it's just your hat. We're all about inventive items that you wouldn't expect in your #DnD games. Get access to our massive library of magic when you join us on our Patreon. patreon.com/join/abyssalbrews
Bloomcap
Wondrous Item, Uncommon

The humble mushroom can be a powerful ally if used in the right proportions. This hat is crafted from the oversized head of a bloomcap mushroom. These fungi are known to grow deep in boggy jungles where their root systems can stretch on for miles, warning them of intruders who might be approaching. So adept are they at detecting approaching threats, that someone saw fit to magically preserve and enchant one for their own purposes.

Once per day, you can place this cap on the ground for 10 minutes causing roots to grow through soil, stone, or any other suitable surface as determined by the GM. The roots grow out in a circle to a radius of 120 feet from the cap and remain there for the next 10 hours.

When you place the cap back upon your head after it has grown roots, you begin to be able to visually see the root network below you as a sprawling mass. While the roots remain, you are alerted to any creatures moving within the radius of the roots. You can tell their size as well as how many of them there are, but are unable to determine the exact nature of the creature. This ability resets daily at dawn.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 21/08/2026
Bea a beautiful butterfly and take to the skies with this fantastical cloak for your #DnD campaigns. We make inventive magic items like this every week on our Patreon. Join now and get access to a massive library of magic waiting for you. patreon.com/join/abyssalbrews
Flutter
Wondrous Item, Very Rare (requires attunement)

Beautiful flowing wings resembling that of a butterfly form the basis of this cloak that wraps closely around the body of the creature who dons it. Rippling in shifting shades of pink, purple, and blue, it is obvious that this cloak is crafted from a special weave of magically infused silk that seems especially light and airy to the touch, but is also incredibly resistant to normal forms of bladed and blunt weapons.

While attuned to this cloak, you gain the ability to use a reaction to shield yourself with it when you would take non-magical bludgeoning, piercing, or slashing damage. When you do so, you reduce the amount of damage taken by 1d6+2.

Once per day, while wearing this cloak, you can use an action on your turn to cocoon yourself within it. For 1 minute, or until you dismiss the cocoon at the start of your turn, your speed becomes 0 and you cannot use actions, bonus actions, or reactions. Any attacks or spells that would target you target the cocoon instead. The cocoon has 50 HP and uses your stats for the purposes of AC and saving throws. When the cocoon drops to 0 HP, when the duration expires, or when you dismiss the cocoon, the wings unfurl behind you and the cloak casts fly on you. This ability resets daily at dawn.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 20/08/2026
One of the best parts of being a creator that doesn't cut corners with AI is getting to show the real effort that went into all of our pieces.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 19/08/2026
Want to take a bite out of your foes? Well this may just be the perfect item for it and it's dropping tomorrow for our patrons. Support us on Patreon and get early access to all of our inventive items as well as more formats, Foundry modules, and more. patreon.com/join/abyssalbrews
An early sketch of a hammer with a hammerhead shark style design including a toothy maw.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 18/08/2026
🎸NEW MAGIC ITEM 🪓 Shredder Go ahead and hit that power chord after you strike down your foe. You know it'll look cool and that's what it's all about! Get this and 250+ other inventive #Pathfinder2E magic items on our Patreon. patreon.com/join/abyssalbrews
Shredder
ITEM 20
Unique, Artifact, Magical
Usage Held in 2 hands; Bulk 1

This +3 major striking wounding battle axe has been fitted with a leather strap that runs along the butt of it allowing for an easy way to carry it along. In a more odd detail, a skull of some beast has been fitted to the face. The teeth of the skull have had metal strings affixed to them which run the length of the handle where they are attached to tuning pegs much like you would see on a bard’s lute. The knob of the axe has been flared outward near where the tuning pegs have been set, turning this weapon into something much more interesting.

A most unusual instrument of war, this battle axe can also be donned and used as a lute. When used in this way, it grants you a +3 item bonus to Performance checks made with it.

Activate - Raining Blood [2] auditory, manipulate; Frequency Twice per day; Effect You don the axe as a lute and slam out a devastatingly dark riff causing blood to be ripped from veins and summoning a maelstrom of claret. You deal 11d10 negative damage to creatures that are taking persistent bleeding damage within 60 feet of you, and they must attempt a DC 41 Fortitude saving throw.

Critical Success The creature takes no damage, but is frightened 1.
Success The creature takes half damage and is frightened 2.
Failure The creature takes full damage, is frightened 3, and is fleeing for 1 round.
Critical Failure The creature takes double damage, is frightened 3, and fleeing for 2 rounds.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 18/08/2026
🎸NEW MAGIC ITEM 🪓 Shredder Hit some sick riffs and also hit your enemies with this brutal instrument of war ready to make it rain. If you enjoy magic items like this for #DnD then check out our Patreon. patreon.com/join/abyssalbrews
Shredder
+3 Battleaxe, Legendary (requires attunement)

An unusual instrument of war to be sure, this battleaxe has been fitted with a leather strap that runs along the butt of it allowing for an easy way to carry it along. In a more odd detail, a skull of some beast has been fitted to the face. The teeth of the skull have had metal strings affixed to them which run the length of the handle where they are attached to tuning pegs much like you would see on a bard’s lute. The knob of the axe has been flared outward near where the tuning pegs have been set, turning this weapon into something much more interesting. You have a +3 bonus to attack and damage rolls made with this magical weapon.

While attuned to this axe, it can be used as a lute, granting you a +2 bonus to performance checks made to play it. Additionally, while attuned you are always considered proficient with this magical instrument.

Raining Blood. Twice per day, you can use an action to don the axe and slam out a devastatingly dark riff ripping blood from the veins of injured enemies and causing a maelstrom of raining claret. Hostile creatures within 60 feet of you, that can hear, must attempt a DC 19 Constitution saving throw, taking 10d6 force damage on a failed save or half as much on a successful one. Creatures that are below half of their maximum hit points have disadvantage on this saving throw. A storm of blood then appears in a 10 foot aura around you for 1 minute. Creatures that begin their turn in this aura, or enter it for the first time must succeed on a DC 19 Charisma saving throw or become frightened until the end of their turn. This ability resets daily at dawn.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 17/08/2026
Need to be as quiet as a mouse, well we've got just the thing for you. We make inventive magic items for your #Pathfinder2E games every week on our Patreon. Join us now and get access to a massive library of over 250 items waiting for you. patreon.com/join/abyssalbrews
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 14/08/2026
🤔
What TTRPG take would you post to let people know you were taken hostage?
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 14/08/2026
Way back in the day before we settled on making Abby (our kraken mascot) kind of cute, we experimented with a lot of different ideas on what could be our "Brand Ambassador" She wasn't even always a kraken 😅
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 13/08/2026
I realize it's been awhile since I introduced us here and we've had a number of new followers, so HI! We're Matthew & Fernando. We're a team of two friends that joined forces in 2021 to bring you magic items and more for #DnD and #Pathfinder2E! We're both real humans that hate Gen AI. Neat huh!?
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 11/08/2026
🎵 NEW #Pathfinder2E MAGIC ITEM ⚔️ B-Sharp They're never see your blade coming, probably because it wasn't there until you summoned it. Get this and 250+ other magic items ready for your games on our Patreon. patreon.com/join/abyssalbrews
B-Sharp
ITEM 6+
Magical
Usage held in 2 hands; Bulk 1

The body of this extremely well honed virtuoso lute glows with a purely aesthetic magical incantation meant to dazzle and astound those who would look upon it. From the intricacy of the woodwork, to the fine gold detailing in the tuning pegs, it’s obvious that this lute is of immaculate craftsmanship. One rather odd feature is the handle at the top of the fretboard that includes what seems to be a pommel and crossguard of a weapon, though a detailed search of the lute shows no actual blade.

Activate - Manifest Hidden Blade [1] manipulate; Frequency Once per hour; Effect You grip the handle at the end of the lute, drawing a +1 shortsword from it, then make a melee Strike with it. The shortsword is magically created and thus doesn’t exist before it is drawn. The blade persists as a real physical object until the next time you Manifest Hidden Blade and a new one is created.

Type B-Sharp; Level 6; Price 130 gp
 
Type Greater B-Sharp; Level 10; Price 850 gp
When you Manifest Hidden Blade, you draw a +1 striking shortsword.
 
Type Major B-Sharp; Level 15; Price 5,900 gp
When you Manifest Hidden Blade, you draw a +2 greater striking shortsword.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 11/08/2026
🗡️NEW #DnD MAGIC ITEM 🎵 B-Sharp Some would say that the hidden blade is the most deadly. I would argue the one that isn't even there to begin with is more so. We make inventive magic items for your games every week. Always human made, always awesome. patreon.com/join/abyssalbrews
B-Sharp
Musical Instrument, Rare

The body of this extremely well honed lute glows with a purely aesthetic magical incantation meant to dazzle and astound those who would look upon it. From the intricacy of the woodwork, to the fine gold detailing in the tuning pegs, it’s obvious that this lute is of immaculate craftsmanship. One rather odd feature is the handle at the top of the fretboard that includes what seems to be a pommel and crossguard of a weapon, though a detailed search of the lute shows no actual blade.

The especially finely crafted nature of this lute, along with the flowing magical inlays on it, grants you a +1 bonus to performance checks made with it.

Once per hour, as a bonus action, you can grip the handle at the top of this lute and pull a +1 shortsword from it. This sword is magically created and thus can’t be found before it is drawn by the user. The drawn blade becomes a real physical object and persists so long as you hold on to it. The blade disappears if it is dropped, or if you use bonus action to draw another blade from this lute.
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 08/08/2026
We're huge fans of #Pathfinder2E That's why everything we make comes ready for PF2E so you can run AB magic items, systems, and creatures in your preferred system. Options? Yeah we make that. Get access to 5E and PF2E items and creatures on our paid Patreon. patreon.com/join/abyssalbrews
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AbyssalBrews | Weekly Magic Items for D&D and PF2E @abyssalbrews.com · 07/08/2026
We make BETTER magic items. No +1 swords. No boring mechanics. Always human made from start to finish and unique illustrations for every single item. It's hard enough being a DM, let us make the magic so you can make the moments. Join our Patreon and get it all: patreon.com/abyssalbrews
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