ABC3Dz @abc3dz.bsky.social · 10/10/2026I tested my font in #Krita, and it doesn’t look too bad\! 😎 020
ABC3Dz @abc3dz.bsky.social · 09/10/2026This week, I added patterns to a font using #FontForge and my own art style. It looks pretty crazy! 😆 #solodev #indiegame 1115
ABC3Dz @abc3dz.bsky.social · 25/09/2026I really enjoy using #Blender for video editing, in addition to 3D modeling. In previous Blender LTS versions, I used Add > Effect > Speed Control to change the video speed. In Blender 5.2 LTS, it’s much simpler — Strip > Retiming > Set Speed is all I need. 0103
ABC3Dz @abc3dz.bsky.social · 24/09/2026I gave the reward table for each enemy to an AI LLM to help me balance the game, and it suggested the Element EXP distribution system. 021
ABC3Dz @abc3dz.bsky.social · 23/09/2026I’m planning to release a prototype of my game before implementing the skill tree. My AI assistant suggested adding an Element EXP distribution system, where the Element EXP earned from defeating enemies can be allocated among different elemental stats. #bevy #rust #gamedev 1164
ABC3Dz @abc3dz.bsky.social · 03/09/2026Currently testing the save & load system! The goal is to let you play anytime, anywhere, and pick up right where you left off if you get interrupted. #indiegame #bevy #rust 161
ABC3Dz @abc3dz.bsky.social · 17/08/2026I finally got my own cel shader working in Bevy without using the third-party `bevy_wind_waker_shader` crate! 🎉 #Bevy #IndieDev #WGSL 070
ABC3Dz @abc3dz.bsky.social · 12/08/2026Added my custom font to Tekkk. Looks weird. #solodev drive.google.com/drive/folder... 1110
ABC3Dz @abc3dz.bsky.social · 08/08/2026WIP: Tekkk Game The Desert level is coming together. Minion enemies are easy to defeat, while the Desert boss is intentionally much more challenging. Enemy AI is still a work in progress. 😅 #Bevy #Rust #IndieGame 1143
ABC3Dz @abc3dz.bsky.social · 20/07/2026I've made my Tekkk project playable on GitHub, with gamepad support included. I'll continue developing and improving it until the official game release. Feel free to try it out and follow the project's progress: github.com/abc3dz/Tekkk #Bevy #Rust #Gamedev 0101
ABC3Dz @abc3dz.bsky.social · 25/06/2026I've made a simple game that only takes a few minutes to play. It may still have a few bugs. 😄 Play Bat Flight: abc3dz.itch.io/bat-flight I'm challenging myself to build games entirely in code with #Bevy Engine, while learning #Rust and ECS. #indiegame #gamedev 0154
ABC3Dz @abc3dz.bsky.social · 17/06/2026Small progress update on my Bat Flight project. This week I worked on: • Level progression • Coin collection • Heart system • Rotating gear obstacles • UI improvements I'm still new to Bevy and Rust, but building this project has been a great way to learn ECS in practice. Back to coding. 😊 030
ABC3Dz @abc3dz.bsky.social · 12/06/2026Although I'm interested in Rust, modular programming, and ECS, I'd rather keep learning by building games with my own art style and original assets. Checking out my repo: github.com/abc3dz/Bat_F... #bevy #gamedev #indiegame 191
ABC3Dz @abc3dz.bsky.social · 10/06/2026Added and tested a cel shading effect by Jan Hohenheim in my Bevy Engine project. Really enjoying exploring different rendering styles with Rust and Bevy. #gamedev 051
ABC3Dz @abc3dz.bsky.social · 26/05/2026I've added several more things, the most noticeable one being the toon shader. I think I'll make a devlog first. 000
ABC3Dz @abc3dz.bsky.social · 24/05/2026I found another solution. If you don’t want to create a new inherited scene, you can convert the Standard Material to a GDShader and edit the values directly in the shader code instead. 010
ABC3Dz @abc3dz.bsky.social · 23/05/2026Fixed: I wanted to edit a material without clearing inheritance, so I could still modify the model later if needed. #godot 140
ABC3Dz @abc3dz.bsky.social · 22/05/2026This time, I added a maze level where the player has to find only 3 items, with some obstacles in between. Next time, I’ll add BGM and SFX, then release it on itch_io. 001
ABC3Dz @abc3dz.bsky.social · 16/05/2026I’m working on a small prototype game using Godot-Rust and planning to share devlog videos showing the development process step by step. Still learning along the way, but excited to share the progress. Check out my repo: github.com/abc3dz/Mixxx #Godot #Rust #SoloDev 5100
ABC3Dz @abc3dz.bsky.social · 03/05/2026I’ve created a beginner-friendly video on getting started with Godot-Rust. #Godot #Rust #beginners 2101
ABC3Dz @abc3dz.bsky.social · 27/04/2026The testing doesn't stop here with Godot-Rust, it’s just the beginning of suffering. 😅 020
ABC3Dz @abc3dz.bsky.social · 24/04/2026I’ve prepared some simple 3D models to make a simple game in Godot-Rust. #Blender 061
ABC3Dz @abc3dz.bsky.social · 22/04/2026Godot Rust can get pretty complicated from my experience. I’ve tried Godot C# too, and it’s just as tricky. GDScript is definitely the easiest, but I like experimenting. Right now I’m making a small game before moving my current project from C# to Rust. 480
ABC3Dz @abc3dz.bsky.social · 07/04/2026ผมเพิ่งนึกออก ตอนแรกผมก็ใช้ Linux mint แต่ Steam official เค้า support Ubuntu ผมจะเขียนเกมไไว้ที่นั่น เลยตามน้ำครับ 120
ABC3Dz @abc3dz.bsky.social · 07/04/2026After entering recovery mode via GRUB, I resolved the issue by downgrading the NVIDIA driver to version 535, too. 120
ABC3Dz @abc3dz.bsky.social · 06/04/2026Spent hours debugging on Ubuntu 24.04. Turns out a broken NVIDIA driver was breaking everything (audio, Wi-Fi, Bluetooth). Fixed. Moving on. Continuing development on a crazy cool game 🚀 241
ABC3Dz @abc3dz.bsky.social · 30/03/2026The game used to be all about crazy combo attacks, so I added stats and an elemental system to make it more engaging and keep players from getting bored. 050
ABC3Dz @abc3dz.bsky.social · 08/03/2026I just put my game Tekkk on Steam ✌️ #indiegame #solodev #godot 1182
ABC3Dz @abc3dz.bsky.social · 02/03/2026I ended up rolling back to #Godot 4.3 C# to get the Steam SDK working on Ubuntu 24.04. After trying to troubleshoot with several AI LLMs, this was the most stable solution I found. I’ve documented the steps here in case it helps anyone else: gist.github.com/abc3dz/3c2da... 190
ABC3Dz @abc3dz.bsky.social · 23/02/2026Most developers playtest their games for a short time. I playtest mine for a long time. 😅 #indiegame #solodev #godot 0152
ABC3Dz @abc3dz.bsky.social · 21/02/2026Fixed the unwanted ground outline by setting render_mode to depth_draw_never in the gdshader. 010
ABC3Dz @abc3dz.bsky.social · 17/02/2026Spent way too long trying to pull off a combo in my own game. 050
ABC3Dz @abc3dz.bsky.social · 07/02/2026Open-world development feels like imagining the world before the game can even run. #indiegame #godot 0141
ABC3Dz @abc3dz.bsky.social · 03/02/2026Shader outline + next_pass + MultiMesh, it's not working in #Godot I fixed it by attaching a screen-space outline mesh as a child of the Camera node, using a depth/normal-based post-process shader. Shader reference: godotshaders.com/shader/thick... 140
ABC3Dz @abc3dz.bsky.social · 01/02/2026Writing my own shaders in Godot feels more fitting than using downloaded textures. 020
ABC3Dz @abc3dz.bsky.social · 01/02/2026Not chasing realism. Just trying to build a clean, minimalist style that serves the game. 260
ABC3Dz @abc3dz.bsky.social · 26/01/2026Almost done — prototype stage, not a vertical slice yet. EXP comes from training and defeating monsters to unlock skills. #indiegame #solodev #godot 161
ABC3Dz @abc3dz.bsky.social · 15/01/2026I feel like the “save & load anywhere, anytime” system is 95% complete now. That last 5% is… unpredictable bugs doing what bugs do best 😅 Game dev is never truly done, just increasingly stable. #indiegame #godot 1132
ABC3Dz @abc3dz.bsky.social · 06/01/2026Experimented with a flag-swinging effect on CodePen codepen.io/abc3dz/pen/e... #THREEJS. Might actually bring this into the game. #GODOT 140
ABC3Dz @abc3dz.bsky.social · 27/12/2025Making a game in GDScript is already slow. Converting it to C# makes it even slower. Even if it won’t be finished on the original schedule, I’ll keep going until it’s done. #indiegame #solodev #godot 1161
ABC3Dz @abc3dz.bsky.social · 06/12/2025Solved the climbing problem by tweaking the floor angle. The heroine now glides like she has hidden superpowers. #indiegame #Godot 091
ABC3Dz @abc3dz.bsky.social · 01/12/2025I wasn’t sure how to structure my game’s credit screen, so I asked an AI for help. It suggested cleaner groups and pointed out things I totally missed. Slowly leveling up my dev skills. #gamedev #indiedev #godot 0104
ABC3Dz @abc3dz.bsky.social · 25/11/2025The timeline times three at all, I'm so slow like a snail.😅 010