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androgenius

@abberantmachine.bsky.social
347 followers 671 following 461 posts

artist, adult, gender deviant man-thing (they/them)

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androgenius @abberantmachine.bsky.social · 20/09/2026
tangentially character driven stuff with Gray Mann's island #tf2 I've been approaching backgrounds as a kind of exercise in thinking about things like environment and infrastructure as well as things like scale. It's an interesting way of challenging myself more.
my notes from a LibreOffice document:

Gray’s Island
    • functions as a remote head-quarters and technology hub
    • materials for development are imported here, but it is not strictly outfitted for mass production
    • Gray utilises both company and hijacked factories to produce his robots, most of them are off-shore
    • the patchwork appearance of his machines is partially due to having to improvise from what he has access to, based on locale
Features
The island is largely split into two parts:
The developed side of the island, and the mountainous, undeveloped side. The rock face grants protection from chaotic weather.
The outer portions of this developed side consist of a beach on one flank and an industrial shipping area on the other. This industrial area also sports a water treatment facility and a power plant (maybe hydro-electric, or even nuclear power?)
The more central portion is the main hub where Gray conducts his work and relays information to his army of automata.
Gray tower is at the edge of this inland area where the developed side becomes mountain, well sheltered from storms. It is the tallest structure in the central area and gives a good view of the layout of the developed side of the island, surrounded by a number of storage warehouses, workshops, garages and smaller control rooms.
Beneath this elevated central area is also a basement, which can be accessed through some of these building, as well as some tunnels in the rock. Most of the electricity supplied is fed through here, rather than with overground power lines.
The basement could also feed into tunnels that lead to the ocean and serve as containment for ships and submarines that aren’t actively being used, so there is no risk of passive damage from weather conditions while docked.digital drawing, long shot of Gray Mann's island in landscape, sitting on the horizontal planedigital drawing, rough overhead view of Gray's island
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androgenius @abberantmachine.bsky.social · 09/09/2026
🌟🍊🌟
digital photograph, an orange segment with light coming through it, leaning on another peeled orangedigital photograph, the textured, sinewy surface of a peeled orange with light coming through itdigital photograph, a backlit orange segment on a wooden boarddigital photograph, a half peeled orange with light hitting the right side and bleeding through to the left
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androgenius @abberantmachine.bsky.social · 09/09/2026
camera studies of light and flesh felt like messing around with my old digital camera today ✌️
digital photograph, a close up shot of light coming through a small orange wedgedigital photograph, half an orange with light coming through and ambient blue lightdigital photograph, a whole and mostly peeled orange with light coming through, angled so the segments are radiating from the centerdigital photograph, two backlit orange segments that appear as if they're glowing
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androgenius @abberantmachine.bsky.social · 22/08/2026
the gist of it is there's not really an "Australian identity", or well, it's always been pretty contested what that's even supposed to mean. I kind of wanted to do something exploring Barnabus more at some point, so this is that. #tf2
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androgenius @abberantmachine.bsky.social · 02/08/2026
another batch - chipping away at these on and off while winding down I should probably do the whole TFC if I'm going to add Fred and Virgil but we'll see...
Merasmus, the Horseless Headless Horsemann, Fred Conagher and Virgil the TFC Sniper from Team Fortress 2 as NES inspired sprites.
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androgenius @abberantmachine.bsky.social · 22/07/2026
traditional one #slaytheprincess
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androgenius @abberantmachine.bsky.social · 20/07/2026
#slaytheprincess slincess the princess
Slay the Princess fan art: the Prisoner using the shackles on her throat and wrists to tie up and pin down the Long Quietmore sketches of the Long Quietbust sketch of the Prisoner Princess
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androgenius @abberantmachine.bsky.social · 16/07/2026
I played Slay the Princess recently, been thinking about... boids
several rough sketches of the protagonist of Slay the Princess, representing different facets: 
1. a wary Hero
2. a blank, staring vessel
3. upright and cold
4. eager and opportunist
5. a broken defeatist rubbing its wing
6. tense and paranoid, fluffed up feathers, clutching its beak
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androgenius @abberantmachine.bsky.social · 07/07/2026
playing with MotU AU stuff - Merkur and Radon are scientists from the citadel, I've been thinking the hazmats are a uniform. Radon being more an engineer than a chemist means they have thicker work gear. Wanted to make Merkur's Altered Future design a bit roughed up. Also Han, being... Han.
Merkur and Radon wearing blue and yellow hazmat suits inspired by the cover of Flying Microtonal Banana. A couple of extra sketches of them unmasked + a symbol of a hand grasping a mountain based on the cover of I'm In Your Mind Fuzz - brainstorming something to represent the citadel.Bust sketches of Merkur, a bit rougher and older looking. He has a marked chunk torn out of his hairline and a chipped tooth. 

The symbol for Mercury was doodled on the left of the page and on the bottom is another symbol based on the style of alchemy symbols - it's a circle with a dot in the center, like the sun symbol, but radiating out two arrow shapes pointing up and down, as well as six cog-like notches. I was thinking about something to represent Radium since I'm running with the theme of elements representing the scientists of the citadel.Han-Tyumi pinning Merkur to the ground and vomiting onto his face, specifically over his mouth. Merkur seems startled but not nearly as horrified as you'd expect, almost curious.
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androgenius @abberantmachine.bsky.social · 14/06/2026
#lookoutside hard to imagine she was all that convincing...
rough sketches of some dialogue from Nestor's quest in Look Outside:

Nestor: Huh? Something for me? A letter?

[Nestor examines letter, his eyes widen]

You say this is from... The thing in the pipe?

Uh... I don't know what to think about that.

[the letter is revealed to be illegible, Nestor is looking very anxious while a blissfully ignorant Sam is giving him an enthusiastic thumbs up]
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androgenius @abberantmachine.bsky.social · 14/06/2026
HEHE thank you 💖💖💖
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androgenius @abberantmachine.bsky.social · 14/06/2026
#lookoutside testing out some brushes in Krita with Rafta
Look Outside fanart depicting Rafta in the pipe, surrounded by other pipes, with an internal monolgue following her down its length. Her text is interspersed with speech bubbles, coming from a light source at the bottom of the image, at the tube's opening - where her toothy worm maw is waiting.

Rafta: OH, MY POOR, SWEET NESTOR

Nestor [out of frame]:Rafta? Hello?

Rafta: YOU ARE A COWARD, AREN'T YOU?

Nestor: I got the letter...

Rafta: AFTER ALL, "THAT THING IN THE PIPE" CAN HEAR THROUGH THE PLUMBING
Nestor: You're in there, right?

Rafta: BUT, I CAN KEEP YOUR LITTLE SECRET
OH, I WOULD HATE TO EMBARRASS YOU!
IT'S ACTUALLY A BIT... CUTE

Nestor: I hope I didn't keep you waiting...

Rafta: JUST DON'T EXPECT ME TO GO EASY ON YOU ❤️
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androgenius @abberantmachine.bsky.social · 09/06/2026
#lookoutside - body horror enabler
A series of rough sketches of Nestor and Marshall in their monstrous forms, from Look Outside.
In the first, Marshall is grasping onto Nestor with wide eyes. Both of them have expressions that are hard to read.

Marshall: NESTOR
I HEARD HER

In the second sketch, Nestor has a shocked expression.

Nestor: yOOu HEAR hEr?

Marshall: I UNDERSTAND

In the third sketch, both of them look almost deliriously happy, grasping each other with various worm appendages.

Nestor: yEs!!

Marshall: THANK YOU
SHE'S WONDERFUL

Nestor: YeSssS!!!
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androgenius @abberantmachine.bsky.social · 05/06/2026
more thoughts on this too but the gist of the initial illustration - something about worms actually being muscle-nerve cable bundles that can pry loose and form nodules that grow into mouths and things. They're like packets of stem cells or something. Why Nestor's second phase has fewer "hands".
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androgenius @abberantmachine.bsky.social · 04/06/2026
( eye trauma + body horror #lookoutside ) fiddled with the composition of this thing since last night, + extra page
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androgenius @abberantmachine.bsky.social · 23/05/2026
#tf2 #tf2engineer #teamfortress2 I did not post anything from the Mother Mary animation either... which, to date, is probably the biggest animation project I ever did check it out here: www.youtube.com/watch?v=4DR1...
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androgenius @abberantmachine.bsky.social · 23/05/2026
OH! I should mention! the WAR redraw collab I participated in at the time was what kicked this off - I swore I posted this here already but apparently not? #tf2 warcomicredraw.neocities.org
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androgenius @abberantmachine.bsky.social · 22/05/2026
more bugs!!!!
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androgenius @abberantmachine.bsky.social · 22/05/2026
#lookoutside among other ways of abstracting the worm party I keep thinking about them like this:
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androgenius @abberantmachine.bsky.social · 21/05/2026
warming up some spriting muscles and I remembered these psuedo-NES styled sprites I started working on some years back, so I thought I'd finish the set :] #tf2 #mybugs
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androgenius @abberantmachine.bsky.social · 20/05/2026
I like him
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androgenius @abberantmachine.bsky.social · 20/05/2026
Nestor on the brain #lookoutside
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androgenius @abberantmachine.bsky.social · 14/05/2026
#lookoutside chimera (might as well repost with the coloured sketch)
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androgenius @abberantmachine.bsky.social · 08/05/2026
#lookoutside trouble in "paradise"
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androgenius @abberantmachine.bsky.social · 04/05/2026
#lookoutside thinking about Marshall. the bog of wisdom
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androgenius @abberantmachine.bsky.social · 02/05/2026
oh! oh I've also been kind of obsessed thinking about this one theory that Hellride is the cursed form of the woman in the letter to Eugene. Also wanted to try designing him a cursed demonic form as a consequence... #lookoutside theory in question: weirdagnes.tumblr.com/post/7954796...
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androgenius @abberantmachine.bsky.social · 02/05/2026
theory of mind
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androgenius @abberantmachine.bsky.social · 27/04/2026
( body horror ) ...also thinking thoughts about Eugene getting desperate and losing the plot... #lookoutside
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androgenius @abberantmachine.bsky.social · 27/04/2026
that's the gist of it I think.
a simplified relationship tree with Rafta, Eugene, Sam and Nestor

Worm Head Nestor:
- a lot of crossed wires, especially with Rafta's "rosy" perspective on reality.
- Nestor has trouble distinguishing his thoughts from her's, making introspection difficult

Rafta to Sam : friends❣️
Nestor to Sam: "tolerates" him

Nestor to Rafta: protective of her, a little guilt for trying to bail on her
Rafta to Nestor: 💕

Nestor and Eugene: a mixture of pity + frustration 💔

Eugene to Rafta: can't really put a face to the name, easier to blame Nestor
Rafta to Eugene: cares infinitely more about Nestor than Eugene

Nestor, on Rafta and Eugene's dynamic: (in his lucid moments, concerned about this)
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androgenius @abberantmachine.bsky.social · 26/04/2026
#lookoutside woims
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androgenius @abberantmachine.bsky.social · 25/04/2026
(...3)
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androgenius @abberantmachine.bsky.social · 25/04/2026
(...2)
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androgenius @abberantmachine.bsky.social · 25/04/2026
#lookoutside thinking about worms and body autonomy and hostile dependency and more worms
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androgenius @abberantmachine.bsky.social · 17/04/2026
#lookoutside I'm so happy we got more cleaned up Nestor sprites in the update AH...
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androgenius @abberantmachine.bsky.social · 17/04/2026
#lookoutside guess who finally got to see a certain side quest :')
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androgenius @abberantmachine.bsky.social · 14/04/2026
little follow-up
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androgenius @abberantmachine.bsky.social · 10/04/2026
#lookoutside worm mode
coloured drawing of Nestor and Rafta from Look Outside. Nestor's body is coming undone as Rafta infests him - toothy red worms protrude from his neck, ankle and abdomen, additionally also from his wrist and the base of his head where it's coming apart from his body, twisting and writhing and coiling around him. He stares down at the viewer with a horrified smile.
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androgenius @abberantmachine.bsky.social · 10/04/2026
#lookoutside doodles
some sketches of Spine from Look Outside - to the right is a full body sketch of her scuttling around like in her game sprite, to the left a few busts, one where she's looking back over her shoulder, and a couple of silly ones where she has a big lipstick smooch on her forehead and she looks a bit bewildered.mostly Nestor from Look Outside - particularly the disembodied worm head he transforms into immediately after the Rafta encounter. In the middle is a full-body sketch of him before that, standing next to Eugene.more of Nestor. A doodle of him as a disembodied head and another where he's taken over Eugene's body, pulling up Eugene's hoodie to examine the extensive scarring over his abdomen (from when he rescued his former partner from a car fire).
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androgenius @abberantmachine.bsky.social · 24/02/2026
oh you can also have this - semi-transformed Fabrice for a tumblr ask #lookoutside
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androgenius @abberantmachine.bsky.social · 20/02/2026
maybe green isn't such a bad colour on you... #lookoutside
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androgenius @abberantmachine.bsky.social · 01/02/2026
this is a bit overkill just for practice, but, eh.
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androgenius @abberantmachine.bsky.social · 01/02/2026
so like. I saw some folks building out character animation rigs in Da Vinci Resolve's Fusion Engine and I've been slightly possessed trying to mess around and see if I can get much out of it. kinda thought Kirby characters would make for good practice cuz they're simple (and I'm biased)
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androgenius @abberantmachine.bsky.social · 28/12/2025
Radigan my beloved
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androgenius @abberantmachine.bsky.social · 27/12/2025
speeeeeen
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androgenius @abberantmachine.bsky.social · 17/12/2025
oh! I drew some older OCs for the first time in a few years - this is Mechana (or Victoria - though she prefers just 'Vic') and Lucinda. Wanted to play with their designs a little and change things up a bit, still thinking about 'em.
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androgenius @abberantmachine.bsky.social · 13/12/2025
( body horror ) crossed my wires
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androgenius @abberantmachine.bsky.social · 08/12/2025
this is definitely something I would like to explore more, so hopefully!!
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androgenius @abberantmachine.bsky.social · 03/12/2025
oh my god..................
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androgenius @abberantmachine.bsky.social · 03/12/2025
GOD!!!!!!!!!!!!!!!!
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androgenius @abberantmachine.bsky.social · 03/12/2025
kill this thing immediately
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