Wanderlust @wanderlustrpg.bsky.social · 19/06/2025On the mention of art - New icons for this account and the discord were made by @ghostnet.tech ! 020
Wanderlust @wanderlustrpg.bsky.social · 19/06/2025It's official - @torideer.bsky.social has accepted a contract to do art of the playable characters in Wanderlust starting in August! They aim to do a few characters every month, and I'll be releasing their art along with character backstory, information, stats and abilities on a PDF for each lad. 0284
Wanderlust @wanderlustrpg.bsky.social · 19/06/2025The small niche tasks like figuring out the iconography of this elaborate stat / attribute system was a bit of a challenge I actually enjoyed here. 041
Wanderlust @wanderlustrpg.bsky.social · 13/05/2025The 25 warband characters are being finalized over the next month or two - excited to start a few contracts to get some artwork and references for them all. Also intending to release lore and backstory with each of those references - most likely in a PDF format some point. 000
Wanderlust @wanderlustrpg.bsky.social · 13/05/2025The con circuit is officially complete - back to work on things here! Been spending time ironing out the generic skill and spell system after Expedition 33 gave some inspiration (yes, I should actually be working on writing but number crunchy yum yum). 268 skill and spells in total. 000
Wanderlust @wanderlustrpg.bsky.social · 29/03/2025I've made a permanent invite link to the Wanderlust server and a schedule update for my potential work times in said server. Hope to see you folks there! discord.gg/ZyMUMYFBkmdiscord.ggJoin the Wanderlust Discord Server!Check out the Wanderlust community on Discord - hang out with 19 other members and enjoy free voice and text chat. 032
Wanderlust @wanderlustrpg.bsky.social · 14/03/2025😅 Words cannot describe how extremely validating to see folks create and make some beautiful systems with their own works, and it does inspire me a lot on my own. Sincerely, a weirdo with their own RPG design. 060
Reposted by WanderlustGurlu @gurlu.bsky.social · 14/03/2025Tumblr likes this post a lot and it makes me want to finish that wiki now 🫠 I will never escape the list making brainrot. 7444
Wanderlust @wanderlustrpg.bsky.social · 14/03/2025Sorry folks - due to a work crew get together this evening, needing to file taxes and wrap up trip planning for the next few months I'll most likely not be about today and will keep finding some time most likely Sunday to work on the project - but without a public server call. 111
Wanderlust @wanderlustrpg.bsky.social · 07/03/2025Time to work on more mechanics shenangians. Content Warning: Math discord.gg/qsEm2yYdiscord.ggJoin the Wanderlust Discord Server!Check out the Wanderlust community on Discord - hang out with 19 other members and enjoy free voice and text chat. 032
Wanderlust @wanderlustrpg.bsky.social · 01/03/2025Didn't realize I was on call with work tonight on top of feeling exhausted from my work week. Sunday it is! 030
Wanderlust @wanderlustrpg.bsky.social · 28/02/2025Wrapping up some TSA precheck signup this afternoon that'll probably push me back an hour or two. See you folks tonight! 031
Wanderlust @wanderlustrpg.bsky.social · 22/02/2025discord.gg/7UmpFm8 Working on scripting out short story summaries for a bit tonight.discord.ggJoin the Wanderlust Discord Server!Check out the Wanderlust community on Discord - hang out with 19 other members and enjoy free voice and text chat. 021
Wanderlust @wanderlustrpg.bsky.social · 21/02/2025Few appointments today will be pushing back my usual start time of 3pm PST to something closer to 5 or 6 - it'll be a later evening and migjt stream this week as I work on short story synopses. 041
Wanderlust @wanderlustrpg.bsky.social · 14/02/2025As a heads up - I will most likely be doing my usual work time this Sunday rather than tomorrow due to the holiday. 022
Wanderlust @wanderlustrpg.bsky.social · 07/02/2025Gonna delay my working time by an hour today - starting around 45 minutes. 010
Reposted by WanderlustWanderlust @wanderlustrpg.bsky.social · 31/01/2025discord.gg/nF4EgQb More character sheets and a narrative outline today - potentially wrapping up the world state document.discord.ggJoin the Wanderlust Discord Server!Check out the Wanderlust community on Discord - hang out with 16 other members and enjoy free voice and text chat. 123
Wanderlust @wanderlustrpg.bsky.social · 19/01/2025On Fridays between 3pm-7pm PST I will be working on Wanderlust content / material and I would like folks to join me on a public discord call to hang! (Also to perhaps make me stay on track and be accountability buddies 😅 ) Links will be posted as replies on this post. Hope to see you there! 150
Wanderlust @wanderlustrpg.bsky.social · 19/01/2025Had a rather abrupt health scare last bit of 2024 and kind of was a potato for the rest of it, woops. But time to get back at it. 050
Wanderlust @wanderlustrpg.bsky.social · 20/06/2024Apologies for the abrupt and lengthy silence - recent events in the last month brought some necessary character removals to the roster, along with a chaotic and problematic work schedule. Needless to say, I need to replace some friend cameos with characters of my own making. 140
Wanderlust @wanderlustrpg.bsky.social · 13/05/2024Been busy with writing various details down - but now officially starting with a short story piece involving the first two protagonists. On the topic - is there a good platform for prose or written work that is accessible? I would like not to rely on Google documents so much for this. 040
Wanderlust @wanderlustrpg.bsky.social · 04/05/2024I would be posting a lot more of my notes, but I think they require a cipher or two to understand 😅 000
Wanderlust @wanderlustrpg.bsky.social · 23/04/2024"The Continent of Iaward has proven to be quite a frontier over the last century, as the world still recovers from the cataclysmic events brought by the spirits and elements of the planet..." An alpha design of the world map, made in inkarnate and yours truly. 093
Wanderlust @wanderlustrpg.bsky.social · 23/04/2024Been doing a lot of world building and considering putting a bunch of it up into Google documents for folks to read. I'm sure people would be interested in that, yes? 🤔 060
Wanderlust @wanderlustrpg.bsky.social · 16/04/2024While I do have stat advancement based on a Party Level for simplicity, I am going to have ability improvement and unlocks in the form of Advancement Points [AP] accrue from combat be gained by individual characters, so there's still something to look Forward to for each character as you play them. 100
Wanderlust @wanderlustrpg.bsky.social · 11/04/2024Had a bit of a hiatus because I got a respiratory infection and picked up night shifts for work this week. I'll get back on things on the upcoming weekend. 210
Wanderlust @wanderlustrpg.bsky.social · 04/04/2024A very basic overview on some of those health and resources I've scripted up. Health is pretty straightforward. Focus is the main resource player units accumulate to do their stronger stuff - Physical or Magical. Instead of being a pool you deplete, it's a bar you fill and then expend. 120
Wanderlust @wanderlustrpg.bsky.social · 04/04/2024Remembering I had a designed this system to initially have a Mana / Stamina separation for resource pools and wondering w h y d i d i d o t h a t. Thankfully worked out another system that's less ridiculous, but it's really easy to get lost in the design sauce because you want things symmetrical. 010
Reposted by WanderlustWanderlust @wanderlustrpg.bsky.social · 03/04/2024youtu.be/ktogjiX3eI4?... Another analysis of the turn based system and the types of things to do to make it feel more streamlined. Lot to consider so the game doesn't feel like a slog. Wonder what types of things I should implement for Wanderlust. 🤔 what are your favorite turn based systems?youtu.beHow Do You Improve Turn Based Combat?Get organized with Milanote, for free! https://milanote.com/designdoc0322I love turn-based combat. Most of the time. But there are plenty of pain points that... 212
Wanderlust @wanderlustrpg.bsky.social · 03/04/2024youtu.be/ktogjiX3eI4?... Another analysis of the turn based system and the types of things to do to make it feel more streamlined. Lot to consider so the game doesn't feel like a slog. Wonder what types of things I should implement for Wanderlust. 🤔 what are your favorite turn based systems?youtu.beHow Do You Improve Turn Based Combat?Get organized with Milanote, for free! https://milanote.com/designdoc0322I love turn-based combat. Most of the time. But there are plenty of pain points that... 212
Wanderlust @wanderlustrpg.bsky.social · 31/03/2024My doodles on HUD / UI designs are very 'graphic design is my passion' mspaint, but I'm excited to share some this week with all of you 000
Wanderlust @wanderlustrpg.bsky.social · 27/03/2024How many attributes / stats is too much? How much is too little? Fun little questions I ask as I pick over the build I've made for Wanderlust 😵💫 010
Wanderlust @wanderlustrpg.bsky.social · 27/03/2024youtu.be/W3mwVQZFyfE?... Party dynamics and chemistry is one of the things I am excited to deliver on. Sure, it's colossally ambitious to have a large roster with strong levels of interaction between all the members, but I'm very confident I can deliver on that aspect.youtu.beHow Do You Build RPG Party Chemistry?The first 1000 people to use the link will get a free trial of Skillshare Premium Membership: https://skl.sh/designdoc05211RPGs are great at telling long-for... 110
Wanderlust @wanderlustrpg.bsky.social · 27/03/2024Clearly the Pine Marten character needs to have an ability called Shellcracker, right? 😅 080
Reposted by WanderlustWanderlust @wanderlustrpg.bsky.social · 26/03/2024Thanks to @apfelskai.art for doing some dialogue portrait concept art of several party members! Special thanks to all the pals and friends who have let me include them in the project as well. Here are a few to showcase: 03312
Wanderlust @wanderlustrpg.bsky.social · 26/03/2024Thanks to @apfelskai.art for doing some dialogue portrait concept art of several party members! Special thanks to all the pals and friends who have let me include them in the project as well. Here are a few to showcase: 03312
Reposted by WanderlustWanderlust @wanderlustrpg.bsky.social · 25/03/2024Equipment tends to act as a second part of calculation in a lot of RPGs (first being stats or attributes), so i get the importance in progression, but also the agony of making sure equipment stays current or optimal is real for me. Anyone else have things they don't like from RPGs? 201
Wanderlust @wanderlustrpg.bsky.social · 25/03/2024Will say - If there is one particular system I don't enjoy much of in any RPG, it's inventory / equipment management! Never been a fan of it. 210
Reposted by WanderlustWanderlust @wanderlustrpg.bsky.social · 25/03/2024I'm curious - Which RPGs (turn based, tactical, or otherwise) did you find to be your favorites, and why? I want to hear what folks took away from entries in the genre! 422
Wanderlust @wanderlustrpg.bsky.social · 25/03/2024I'm curious - Which RPGs (turn based, tactical, or otherwise) did you find to be your favorites, and why? I want to hear what folks took away from entries in the genre! 422
Wanderlust @wanderlustrpg.bsky.social · 24/03/2024When it comes to breaking down mechanics and functions of a game, I always like to watch and review a channel on YouTube called Design Doc. I'll be using many of these videos as launching points for thread topics - such as the one I'm linking below regarding leveling up. youtu.be/Ae_zvm0-CQU?... 130
Wanderlust @wanderlustrpg.bsky.social · 23/03/2024WHAT IS WANDERLUST? This is a VN / RPG concept i made a handful of years ago, having been inspired by a lot of the rise and success of several visual novels in the furry fandom. I have had a desire to contribute and organize something to make more queer games for a long time, so here we are. 1196
Wanderlust @wanderlustrpg.bsky.social · 23/03/2024As an inaugural post - welcome everyone! In keeping momentum and a centralized place for my conceptual work, I made this account as a platform to discuss aspects of the project as a whole and as a place to delve into roleplaying game mechanics in detail. 161