Marathon Development Team @marathonteam.bungie.net · 1hMarathon Update 1.1.9.2 The one about Nightfall Refresh. www.bungie.net/News/Article...bungie.netBungie.net 4418
Marathon Development Team @marathonteam.bungie.net · 21hWe’ve also made changes so gunfire is more reliable against invisible players. In practice, that means fewer moments where you’re aiming at a Spectre Shielded player, but your shots appear to miss while they’re invisible. Full details arriving in tomorrow's patch notes! (3/3) 2440
Marathon Development Team @marathonteam.bungie.net · 21h...their invisibility will now flicker after 0.2 seconds instead of 0.9 seconds. This restores aim assist against them sooner during a fight, while preserving the shield’s intended ability to help them reposition and escape when they stop engaging. (2/3) 1420
Marathon Development Team @marathonteam.bungie.net · 21hWe’re making a change to address cases where shots against Spectre Shielded players could appear to not register after the shield broke. When the Nightfall Refresh goes live tomorrow, if a player using a Spectre Shield keeps firing after becoming invisible... (cont'd in next post) (1/3) 2736
Marathon Development Team @marathonteam.bungie.net · 01/10/2026Just a reminder, if you have already killed the Compiler and successfully exfilled, or you do so between now and December, you will be credited the style once it's live. We're in the final stages of polish, but here's another quick peek: 3701
Marathon Development Team @marathonteam.bungie.net · 01/10/2026We've seen more questions about the Sentinel S'phticide Shell and wanted to give you a heads-up that we'll be releasing it with Symbiosis in December. 4824
Marathon Development Team @marathonteam.bungie.net · 30/09/2026We'd love to hear from you on what you're enjoying about Extraction today, what you think needs work, and what you wish was there. -Del Chafe III, Marathon Game Director 561222
Marathon Development Team @marathonteam.bungie.net · 30/09/2026Hey everyone, Del here. Last week we had a great time talking about the upcoming PvE and experimental PvP modes for Symbiosis in December. We want to be clear, Extraction is still a major part of Marathon, and we're also going to continue updating it as we look to the future of the game. 91947
Marathon Development Team @marathonteam.bungie.net · 22/09/2026UPDATE: This issue has now been resolved. Players should no longer experience Fennel errors when entering queue for Sponsored Survival: Outpost. Thank you for your reports! 1691
Marathon Development Team @marathonteam.bungie.net · 22/09/2026We're aware of an issue causing players to receive a Fennel error when trying to queue for Sponsored Survival: Outpost. We're working on a fix and will have an update for you here shortly. 1510
Marathon Development Team @marathonteam.bungie.net · 22/09/2026No patch today, but here's an update on activities available for the rest of the Season: ➡️Double XP Boost. ➡️Sponsored Survival is back, and for the first time we'll be headed to Outpost! 51004
Marathon Development Team @marathonteam.bungie.net · 18/09/2026As a reminder - Ranked Cryo Archive returns from September 20–24, and will be the final Ranked window of Season 2. May your aim be true, your extracts be clean, and your foes be slightly less prepared. 6803
Marathon Development Team @marathonteam.bungie.net · 16/09/2026If you own Marathon, the December and March updates will be available at no additional cost. That includes gameplay content such as new zones, weapons, and Runners. 2422712
Marathon Development Team @marathonteam.bungie.net · 15/09/2026Marathon Update 1.1.9.1 The one about an Overflow issue. www.bungie.net/News/Article...bungie.netBungie.net 1505
Marathon Development Team @marathonteam.bungie.net · 14/09/2026Our focus is on delivering bigger, more meaningful updates, expanding how you can play, and continuing to grow the world of Tau Ceti IV. Read the full update: bung.ie/4gUtkpm (2/2)bung.ieBungie.net 51279
Marathon Development Team @marathonteam.bungie.net · 14/09/2026We’re making changes to Marathon’s update plans and how we deliver new content. We’re moving away from a strict seasonal schedule to give the team more flexibility to build, test, and improve features before release. (1/2)bung.ieBungie.net 4531759
Marathon Development Team @marathonteam.bungie.net · 11/09/2026Sorry for the confusion, and thanks for bringing this to our attention. We appreciate the reports while we get this sorted. 1531
Marathon Development Team @marathonteam.bungie.net · 11/09/2026This week’s login reward arrived with a little more gold than it had earned. It mistakenly granted a Prestige Shield Implant with Superior rarity stats. To make things right, we’re sending one Prestige Reinforced Shield Implant to everyone's mailbox. 4912
Marathon Development Team @marathonteam.bungie.net · 01/09/2026Marathon Update 1.1.9 The one about Rook's inventory. www.bungie.net/News/Article...bungie.netBungie.net 5576
Marathon Development Team @marathonteam.bungie.net · 31/08/2026We have identified an issue causing Ordinance Heist to end a day early and issued a fix. You can now still purchase Ordinance Heist items from the armory and use your keys until 8AM Pacific time tomorrow. Happy hunting. 2553
Marathon Development Team @marathonteam.bungie.net · 28/08/2026Have you experienced the world of Tau Ceti IV with HDR on? Check out our short guide to get the most out of your screen! help.marathonthegame.com/hc/en-us/art...help.marathonthegame.comHDR Guide for MarathonOne of our goals when designing the world of Tau Ceti IV was to fill it with color and contrast. From the open spaces of Perimeter to the claustrophobic corridors of Cryo Archive, every environment... 3694
Marathon Development Team @marathonteam.bungie.net · 28/08/2026We're aware of the differences between the White Rabbit model and Store image and are actively investigating. We'll share an update as soon as we have more information. Our intention is to make this right for everyone who chose to purchase this Runner Shell Style. Thank you for your reports. 5851
Marathon Development Team @marathonteam.bungie.net · 25/08/2026Marathon Update 1.1.5.5 The one about the UESC Manifests. www.bungie.net/News/Article...bungie.netBungie.net 1471
Marathon Development Team @marathonteam.bungie.net · 21/08/2026➡️Updated Firestorm Arms Locker loot: ➡️➡️Increased the number of rolls for implants and cores, with a higher chance of these items at Prestige rarity. ➡️➡️To make room for these increases we are slightly reducing the amount of lower-value items like weapon chips and consumable items. (2/2) 1371
Marathon Development Team @marathonteam.bungie.net · 21/08/2026We’ve made two changes to improve the Ordnance Heist experience, and both are now live and do not require you to restart your client: ➡️ Increased the number of Firestorm Locker Keys granted upon completion of a Key Template from 1 to 3. (1/2) 2612
Marathon Development Team @marathonteam.bungie.net · 21/08/2026As a thank you for your reports, we're giving out 150 UESC Manifests to all players. They'll be available in your in-game inbox shortly. (2/2) 1480
Marathon Development Team @marathonteam.bungie.net · 21/08/2026We’re aware of an issue in Ordnance Heist where UESC Manifests earned by your crew may appear in the run report but not be added to your Vault after exfil. We’ve identified the cause, and will deploy a fix with Update 1.1.5.5 next week. (1/2) 2582
Marathon Development Team @marathonteam.bungie.net · 19/08/2026We’re putting the groundwork in place for future functionality and will share more when there’s more to share. (2/2) 1320
Marathon Development Team @marathonteam.bungie.net · 19/08/2026Quick PSA, but we’re rolling out the option to link your Bungie.net and Discord accounts. If you’d like to link your accounts, you can do so from your account settings: www.bungie.net/7/en/User/Ac... (1/2) 3502
Marathon Development Team @marathonteam.bungie.net · 19/08/2026We have identified the issue that was preventing players from queueing into Dire Marsh and Night Marsh and have issued a fix. You're now free to terrorize the UESC unfortunate enough to be on patrol out there. Happy (Key Template) hunting! 3630
Marathon Development Team @marathonteam.bungie.net · 18/08/2026We are aware of issues preventing players from queueing into Dire Marsh and Night Marsh and are currently investigating. Thank you for your reports! We'll have updates for you as they're available. 2533
Marathon Development Team @marathonteam.bungie.net · 18/08/2026Marathon Update 1.1.5.4 The one about Ordnance Heist. www.bungie.net/News/Article...bungie.netBungie.net 3406
Marathon Development Team @marathonteam.bungie.net · 18/08/2026Thanks for the questions! Keep the feedback coming, everyone's input is helping inform our future work on Season 3 and beyond. We’re excited to see what you think when you go hands-on with Ordnance Heist tomorrow. 2360
Marathon Development Team @marathonteam.bungie.net · 18/08/20262.) How do Key Templates drop? Key Templates drop from UESC enemies on Perimeter. Elite UESC have a low chance to drop one, Commanders have a good chance, and Wardens are guaranteed to drop one. These are Key Templates, which must be completed and exfilled before they become Firestorm Locker Keys. 2300
Marathon Development Team @marathonteam.bungie.net · 18/08/20261.) How many runs does this take? You will be able to get multiple keys from a run, and the fastest path is three successful runs. You will also have the option to buy key templates with the UESC manifests that drop. Failed runs or not finding enough templates can add more runs on. 1280
Marathon Development Team @marathonteam.bungie.net · 18/08/2026Hey everyone! We’ve seen some discussion around Ordnance Heist and just wanted to clear up two quick key points: 3632
Marathon Development Team @marathonteam.bungie.net · 14/08/2026Parts of Anomalous Extraction, activating Network Towers, and accessing Vaults 1, 2, 3, Armory, and Panopticon in Cryo will also not grant Season Level XP while this temporary fix is in place. We'll provide you with an update when we enable the intended rep/XP rewards again (3/3) 1160
Marathon Development Team @marathonteam.bungie.net · 14/08/2026We are disabling hidden caches from granting MIDA reputation and Season Level XP temporarily while we investigate a permanent fix. (2/3) 1150
Marathon Development Team @marathonteam.bungie.net · 14/08/2026We've identified an issue allowing Seasonal Level XP and MIDA reputation by repeatedly opening hidden caches on Cryo Archive (1/3) 1261
Marathon Development Team @marathonteam.bungie.net · 13/08/2026We know this is a significant change, and we want to be clear about it. We’ll be watching how it affects Ranked and listening to your feedback. If you’ve stepped away from Ranked, this will be a good time to jump back in and see how it feels. (3/3) 4380
Marathon Development Team @marathonteam.bungie.net · 13/08/2026This change gives crews more opportunities to find valuable loot and makes the path to a successful exfil more achievable without changing the core risk and decision-making that makes Ranked what it is. (2/3) 1340
Marathon Development Team @marathonteam.bungie.net · 13/08/2026When Update 1.1.5.4 goes live this upcoming Tuesday 8/18, Ranked maps will use the same more generous loot logic currently in place in Cryo Archive. In practice, this means more gear available during Ranked runs, including a noticeable increase in blue and purple gear. (1/3) 5574
Marathon Development Team @marathonteam.bungie.net · 13/08/2026We'll have more details for you on that in the very near future, but we're excited to see what you think once it goes live. Happy hunting in the meantime 🐛 (3/3) 1582
Marathon Development Team @marathonteam.bungie.net · 13/08/2026We've learned a lot as we've read through your feedback, and that feedback is helping shape what comes next. But no need to worry - a small new experiment arrives on August 18th... (2/3) 6603
Marathon Development Team @marathonteam.bungie.net · 13/08/2026As a quick reminder - Vault Breaker wraps up on Tuesday, August 18 with the daily reset. You've still got some time to plunder the UESC Marathon but we've been downright thankful to see so many of you hop in, push deeper into the vaults, and share feedback along the way. (1/3) 3965
Marathon Development Team @marathonteam.bungie.net · 11/08/2026A precision-shot one hit knockdown with Overclocked Delimiter will still be possible at around 15 meters at base. More systemic fixes are planned for a future release, and we'll share those as soon as we can. (3/3) 0300
Marathon Development Team @marathonteam.bungie.net · 11/08/2026Last Resort and Reckless Behavior will also provide a reduced damage bonus with the V85 Circuit Breaker. We’re reducing its body shot damage while Overclocked Delimiter is equipped, since certain scenarios could enable one hit knockdown body shots without either Weapon Chip. (2/3) 1280
Marathon Development Team @marathonteam.bungie.net · 11/08/2026Heads-up on the V85 Circuit Breaker! In version 1.1.5.4 (arriving Tuesday, August 18) we’re making temporary changes to reduce unintended one hit knockdown body shots when the weapon is paired with the Overclocked Delimiter Prestige Mod. (1/3) 6442
Marathon Development Team @marathonteam.bungie.net · 11/08/2026Marathon Update 1.1.5.3 The one about the FPS counter www.bungie.net/7/en/News/Ar...bungie.netBungie.net 5373
Marathon Development Team @marathonteam.bungie.net · 06/08/2026Additionally, the final exfil timer was extended to 120 seconds. 51076