128 MHz @128mhz.bsky.social · 15/09/2026New game, don't worry Brass Bellow is still in development, this one will be released first 0181 18
128 MHz @128mhz.bsky.social · 28/11/2025Friendly physics slimes have been added in #gamedev #indiegame 1337 33
128 MHz @128mhz.bsky.social · 31/10/2025Pathfinding using selected path areas is in! The character avoids the blue cube spaces #gamedev #indiegame 0255 25
128 MHz @128mhz.bsky.social · 27/10/2025The purple area is the preferred path that the pathfinder will try to stick too when moving around. (Ignore the chicken it does not pathfind) 2230 23
128 MHz @128mhz.bsky.social · 26/10/2025Fishing in different areas of the game world yields different fish #gamedev #indiegame 1529 52
128 MHz @128mhz.bsky.social · 23/10/2025A post that will be of little value to you, but I am very happy about! I have managed calculate point cloud data from the game's physics system into a grid, which then I load into a separate thread at runtime. This allows me to offload character simulation outside of unity! 0180 18
128 MHz @128mhz.bsky.social · 12/10/2025Devlog (1) Tomorrow I'm trying out a new implementation of a grid navigation system where I'm taking the game worlds physics enabled objects and converting them into a structure the NPCs can use to navigate with on a separate thread. 090 9
128 MHz @128mhz.bsky.social · 11/10/2025Do you all want daily devlog updates on here? I'm interested in posting my thoughts on the remaining part of Brass Bellow's development. 4230 23
128 MHz @128mhz.bsky.social · 10/10/2025Working on NPC functionality, so I leave you with a gif of a cave for now. Have a good day! #gamedev 0273 27
128 MHz @128mhz.bsky.social · 11/09/2025The steam page is up, please wishlist it! store.steampowered.com/app/2582940/...store.steampowered.comBrass Bellow on SteamA open world, boat building, RPG, life sim. Experience life in The Grand Pond. Build your boat, battle pirates, and set out on an adventure across the wide open sea! 140 4
128 MHz @128mhz.bsky.social · 04/09/2025Thanks! I'm trying to post on here a lot more, as time goes on it will increase. 020 2
128 MHz @128mhz.bsky.social · 01/08/2025I'm getting back into major work mode now, so I'll be posting more on here now. 190 9
128 MHz @128mhz.bsky.social · 23/07/2025The boat system uses the Unity gameobject system with modified physics, so that things can move around nicely 000 0
128 MHz @128mhz.bsky.social · 23/07/2025Working on getting the steam page ready for the game #gamedev 2675 67