Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 30/07/2026WIP 99-107▫️: Animated roughly 4 minutes into the final cutscene 🎞️ - (a little over halfway through) ! There’s parts I seriously wish I could show, but can’t - as they’re far too spoiler-heavy. Though, with this game’s release still projected for this year, it won’t be long until you’ll see it… 👀 1308
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 28/06/2026WIP 95-98 ▫️: I’ve finished animating the 3rd, 4th and 5th cutscene 🎞️, and I’ve just finished planning the final (6th) one! 📝 Looking forward to it, as it introduces how the game leads into Sword Of Symphony (my next game releasing after this)🎵… 1104
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 13/06/2026WIP 92-94 ▫️: I’ve finished animating the 2nd cutscene! 🎞️ Now onto the 3rd… (3/6) 1222
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 10/06/2026WIP 91 ▫️: I’ve added the first cutscene into the game (& composed music transitions into it!) 🎞️🎶 • (No sfx yet, will be added later…) Now onto animating the remaining 5 cutscenes... 2142
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 09/06/2026WIP 89-90▫️: I’ve finished composing the music for the first cutscene! 🎶 Now to add it into the game… 1122
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 08/06/2026WIP 88▫️: The music for the gameplay before the 1st cutscene is now in the game. This will help establish the pacing for when I compose the cutscene’s music. Now for me to compose it… 1366
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 07/06/2026WIP 87▫️: Only cutscene animation & music (w/ other final tasks) left to go… I’ve finished composing the music before the first cutscene 🎶 (Here’s a preview below) Next is to add it into the game… 192
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 22/05/2026#8 | Making The Tutorial Section ( [][][][][] [][] [][𝑥][][][][][][][]. ) 0214
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 13/04/2026#7 | Gameplay Demo Released ( [][][][][] [][] [][𝑥][][][][][][][]. ) 0278
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 11/04/2026#6 | Making The VFX ( [][][][][] [][] [][𝑥][][][][][][][] ) 0245
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 10/04/2026#5 | Designing The UI ( [][][][][] [][] [][𝑥][][][][][][][]. ) 3348
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 05/04/2026Fighting with the power of text… ⚔️💬▫️ 18024
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 20/03/2026The enemies in my game are untouchable… 1369
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 19/03/2026#3 | Making The Enemies ( [][][][][] [][] [][𝑥][][][][][][][]. ) 1268
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 18/03/2026I made a game world that creates itself as you journey through it… 24711
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 17/03/2026#2 | Designing The World ( [][][][][] [][] [][𝑥][][][][][][][]. ) 12612
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 17/03/2026What if your unused character designs had stories of their own?… 🤔 …This is a game about that. 1247
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 16/03/2026#1 | The Character Design ( [][][][][] [][] [][𝑥][][][][][][][]. ) 1329
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 17/01/2026[][][][][] [][] [][𝑥][][][][][][][] | [2026] teaser. 418170
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 15/01/2026[][][][][] [][] [][𝑥][][][][][][][] | [2026] 𝐭𝐞𝐚𝐬𝐞𝐫. ——————————— youtu.be/oL9D9P3ZrCE?si=aKNwhLsDyF-OaVFYyoutu.be[2026] teaser.YouTube video by [][][][][] [][] [][𝑥][][][][][][][]. 1329
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 06/10/2025Many thanks for the great article covering my game @automaton-media.com 🙏🏾▫️ You’ve just managed to sum up in an 8-minute read what’d usually take me 50+ to explain. 0223
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️AUTOMATON(オートマトン) @automaton-media.com · 03/10/2025スタイリッシュさ全開ゲーム『00000 00 0𝑥0000000』に注目集まる。「下書き」が“存在”を求めて戦う、独特世界観の謎作品 automaton-media.com/articles/new... 04218
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 01/10/2025Animated the environment to sketch, model and texture itself in real-time… ▫️ #indiegame #gamedev 27513
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 30/08/2025Coming up next: 👀 youtu.be/IhOSQZ8oZ14?...youtu.be[][][][][] [][] [][𝑥][][][][][][][] | Reveal TrailerYouTube video by [][][][][] [][] [][𝑥][][][][][][][]. 1162
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 30/08/2025The joys of game development… 😌 1536
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 15/08/2025Or here (though it depends 😅)… (@00000-00-0x0000000.bsky.social ▫️) 1171
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 04/08/2025I made a game in 78 days: . . #solodev #gamedev #indiegame 38917
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 31/07/2025A 2 minute look at the gameplay of (SOUL) SURVIVOR. (Also, expect a crossover in one of [][][][][] [][] [][𝑥][][][][][][][]’s later chapters…👀) ——————————— #gamedev #b3d #indiegameyoutu.be(SOUL) SURVIVOR. - GameplayYouTube video by (SOUL) SURVIVOR. 1157
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 29/07/2025So… You might know me as the solo-dev of ‘SWORD OF SYMPHONY’ 🎶… • But did you know, in 78 days I secretly solo-developed & RELEASED another game? 👾 • It is titled “(SOUL) SURVIVOR.”➕ • 🪫Every second YOU are dying! • 🔋And you must slay enemies to stay alive! • “How much is it?” You ask… (1/3 🧵) 27733
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️void ✦ @voidedmain.bsky.social · 05/06/2025adgshfgs!!! I can't wait omg omg omg 1262
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 04/06/2025▫️not long now. 212338
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 18/04/2025Nothing more satisfying and frustrating than this… . . #gamedev #indiegame #indiedev #solodev 512323
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️🄼a͛s𝙤͜𝐧⃖ 𐌀𝒎𝚊͢deu̽s͓ ✆ @wickedinterest.ing · 12/04/2025Whaaaaaaat this is one of the most interesting looking games I’ve seen 131
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 12/04/2025After 1 month of: - coding,👨🏾💻 - proofreading code,👨🏾💻 - fixing code,👨🏾💻 - rewriting code,👨🏾💻 - optimising code👨🏾💻 - dreaming about code👨🏾💻 etc. I finally completed all the final polishes for the player & enemies ▫️ Now all that's left for the game is to do the final polishes of Chapter [0]'s level sections… 🏁 681646137
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 21/03/2025Nothing beats this feeling when cleaning up your game’s code… . . #gamedev #indiegame #b3d #indiedev 3559
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Stephen Ddungu @stephenddungu.bsky.social · 13/03/2025It’s crazy how much the way you code can change in just 1 year. Going through polishing code I wrote 1 year ago for ‘[][][][][] [][] [][𝑥][][][][][][][]’ and wow, I’m genuinely a new human being at this point. . . #gamedev #indiegame #b3d #indiedev 616716
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 25/02/2025[Development] Diary Entry 15: 𝚃𝚑𝚎 [𝚏𝚒𝚛𝚜𝚝 𝚍𝚛𝚊𝚏𝚝] : In Chapter [0], you play as the [first draft]; an early character concept designed by Stephen Ddungu - neither scrapped, nor finished. He believes he must erase his alternate selves to develop further… [ 𝖿𝗋𝗈𝗆 Feb | 2024 ] 16012
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 17/02/2025[Development] Diary Entry 14: 𝙴𝚗𝚎𝚖𝚢 𝚌𝚘𝚞𝚗𝚝𝚎𝚛 𝚊𝚝𝚝𝚊𝚌𝚔𝚜: The enemies are very formidable. For the ones in Chapter [0], if you attack them while they're not [vulnerable] or [open], they'll retaliate unforgivingly, punishing your underestimation of their combative prowess... [ 𝖿𝗋𝗈𝗆 𝖩𝖺𝗇 | 2024 ] 1425
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️IntelMercs @intelmercs.bsky.social · 13/02/2025I adore the aesthetic of this. 141
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 13/02/2025[Development] Diary Entry 13: 𝚅𝙵𝚇: All VFX will be completely hand-drawn by Stephen Ddungu, reflecting the fact that [the Garden] is where all his project designs originated from (literally and canonically). This can also be seen in SWORD OF SYMPHONY for a similar reason… [ 𝖿𝗋𝗈𝗆 𝖣𝖾𝖼 | 2023 ] 1466
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 09/02/2025[Development] Diary Entry 12: 𝚄𝙸: All UI will be diegetic, serving as the means through which [the Garden] - the location in the game - communicates. It operates like the mind that created it; visually noting, narrating, erasing, and refining every occurrence… [ 𝖿𝗋𝗈𝗆 𝖭𝗈𝗏 | 2023 ] 15111
Reposted by [][][][][] [][] [][𝑥][][][][][][][] ▫️Nerd Maldito @nerdmaldito.com · 09/02/2025Que mecânica cheia de personalidade! 141
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 08/02/2025My indie game for 15 seconds.▫️ #screenshotsaturday 616142
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 07/02/2025[Development] Diary Entry 11: 𝙴𝚗𝚎𝚖𝚢 𝚍𝚎𝚏𝚎𝚗𝚌𝚎𝚜: The enemies in chapter [0] will be nothing short of formidable, having the ability to block and evade almost every attack effortlessly. They will require a great deal of skill and timing to effectively land a hit against them... [ 𝖿𝗋𝗈𝗆 𝖮𝖼𝗍 | 2023 ] 1263
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 04/02/2025[Development] Diary Entry 10: 𝙿𝚎𝚛𝚏𝚎𝚌𝚝 𝚝𝚊𝚔𝚎𝚍𝚘𝚠𝚗𝚜: In chapter [0], enemies will stop at nothing to assure your defeat. However, at the moment just before they strike, you can use their momentum against them to send them off their feet, giving you a critical advantage... [ 𝖿𝗋𝗈𝗆 𝖮𝖼𝗍 | 2023 ] 1242
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 01/02/2025[Development] Diary Entry 9: 𝚆𝚒𝚎𝚕𝚍𝚒𝚗𝚐 𝚌𝚘𝚗𝚌𝚎𝚙𝚝𝚜: When playing as the [first draft] in chapter [0] of [][][][][] [][] [][𝑥][][][][][][][], you can use the [shape] to create a variety of different ideas and concepts to wield as special abilities to attack your enemies with... [ 𝖿𝗋𝗈𝗆 𝖮𝖼𝗍 | 2023 ] 2195
[][][][][] [][] [][𝑥][][][][][][][] ▫️ @00000-00-0x0000000.bsky.social · 30/01/2025[Development] Diary Entry 8: 𝚂𝚑𝚘𝚘𝚝𝚒𝚗𝚐 𝚊𝚝 𝚎𝚗𝚎𝚖𝚒𝚎𝚜: As the [first draft], you will also have the ability, granted by the [shape], to equip a shooting weapon. In chapter [0], you will have one rifle. This will allow you to deal quick & decisive long range damage to enemies... [ 𝖿𝗋𝗈𝗆 𝖲𝖾𝗉𝗍 | 2023 ] 1274