By Cory Doctorow (GPG 0xBF3D9110957E5F4C) @doctorow.pluralistic.net · 06/10/2026In the previous "AI" iteration, applying machine learning to playing chess required that a programmer first create a software model of a chess game, describing (in code) a chessboard, chess pieces, and the rules of chess. 1241
By Cory Doctorow (GPG 0xBF3D9110957E5F4C) @doctorow.pluralistic.net · 06/10/2026Then, the programmer fed a bunch of training data about chess games that had been played before to an "AI" system that analyzed their statistical relations and assayed chess moves. 1210
By Cory Doctorow (GPG 0xBF3D9110957E5F4C) @doctorow.pluralistic.net · 06/10/2026The need to understand and describe a thing before you could apply "AI" to it is a bottleneck, because it requires programmers to understand how a thing works before they can incorporate it into an "AI" system. 1301