Ken @kaesve.bsky.social · 19/09/2026Hmm, you’d want to hide the cursor so you can draw your own.. I have never connected a mouse to an ipad, so no idea if that’s allowed—but you’d think so 🤷 110
Ian Durra @freddifish.bsky.social · 19/09/2026got it working. Hid the ipad's default cursor, and handled it in game. Had to simulate all mouse_enter, mouse_exit, click events manually via area2d collision because mouse_warp() isn't supported on web/mobile. but we take those! 000