Han Zhang @hanzhang.bsky.social · 28/09/2026We propose a general model of movement based on the idea of a priority map, and argue that eye movements are really just one special case of it. We fit the model to human saccades, and it produces classic patterns of visual search, including distractor suppression and target-location priming. 100 0
Han Zhang @hanzhang.bsky.social · 28/09/2026Then, we built this model in an artificial agent, and evaluated its performance in a reach-avoid task: the agent must avoid obstacles to reach the goal: 100 0
Han Zhang @hanzhang.bsky.social · 28/09/2026Compared to MLP and transformers, the priority-based agent trained more efficiently and handled unseen, hazardous scenarios better, even from simple demonstrations. Below is the agent handling x4 speed at ease, even without being trained on it. 100 0