Barcelona Code School @barcelonacodeschool.com · 27/08/2026The fix is delta time: the seconds since the last frame. Multiply movement by it. Now you move "300 pixels per second," and the result is the same everywhere, whether the machine renders 30 frames or 144. 100
Barcelona Code School @barcelonacodeschool.com · 27/08/2026Frame rate should change how smooth a game looks, never how fast it plays. #gamedev #gamedevelopment #indiedev #unity #gameprogramming #deltatime #coding #csharp #barcelonacodeschool #codingbootcamp11:52 AM · Aug 27, 2026 060