"Build-measure-learn" - the premise of Big Tech development teams - is an ideology of waste. In reality it's "build, build, build" and all the stuff after that is an afterthought.
This week's issue covers UX designers who are finding ways to start with "learn" instead of starting with waste.
productpicnic.beehiiv.com
Design without feedback is theater (why design goes wrong and how to set it right part 4)
The building blocks of feedback loops are learn, design, build – in that order. It's Design's job to create these loops, because no one else will do it for you.