Showin @showingrowin.bsky.social · 19/04/2026But some things swayed very far towards realism. Which may had been the intent, but like many things, that element was not consistent and seemingly changed drastically later in development. 190
Showin @showingrowin.bsky.social · 19/04/2026All finalized assets had a much more cartoonish aesthetic, that fit more in Rayman's world. 190
Showin @showingrowin.bsky.social · 19/04/2026But that's not all, later iterations of the creature designs seemed to reel things back to a more cartoonish vibe. 180