Alec 🌸 @slyllama.net · 01/10/2025Holy fudge that's neat O_O how are you doing the intersections and booleans without CSG, are you redrawing the mesh from points for each update? 100
mel @melbee.space · 02/10/2025aye! sorta like that, it's all done as a 2D representation behind the scenes (using Rect2) and then the mesh is built in code (using SurfaceTool). for corners each surface has a margin that can be added to so neighbouring surfaces can connect 010