My substack breaks down how studios manage AI controversy.
T1 (Tetris, LoL) never came for human craft.
T3 (Crimson Desert, Clair Obscur) had the community reserves to absorb it.
T2 is the exposed middle: roguelikes, mid-tier games with story as optional texture, thin trust reserves.
#GameDev
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You Can Pick Up the Cats
What communities actually punish when AI assets ship without disclosure