William Pietri @williampietri.sfba.social.ap.brid.gy · 16/01/2026I'd put the peak of this era in 2021, when Mark Zuckerberg renamed Facebook to Meta, because a VR universe, the metaverse, was the future of both play and work. 9/ 121
William Pietri @williampietri.sfba.social.ap.brid.gy · 16/01/2026This era is clearly in retreat with mass Meta layoffs and killing products that were, only a few years ago, the future of both Meta and the world: www.theverge.com/tech/863209/meta-h… 10/theverge.comMeta has discontinued its metaverse for work, tooOne more piece of bad news for VR. 210
MacBalance @macbalance.mstdn.games.ap.brid.gy · 17/01/2026@williampietri I think there’s clearly a role for VR/AR goggles especially in engineering/design style things where 3d visualization might be helpful. I personally have minimal interest (despite being both a would-be #Blender creator and into video games) because I find I’m uninterested in […]mstdn.gamesOriginal post on mstdn.games 000
William Pietri @williampietri.sfba.social.ap.brid.gy · 16/01/2026Now as people have already pointed out, stereoscopic 3D has never been totally dead. Look, for example, at this graph of the proportion of movies in 3D. It's kept bumping along. stephenfollows.com/p/how-are-3d-mov… 11/ 111